Rulesets
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Each event can have its own ruleset, which can be based on a standard ruleset with additional tweaks.
Standard Ruleset
This is a WIP standard ruleset.
Scheduling
- Matches must be scheduled by the event organizer.
- If the match has not started within 10 minutes of the scheduled time, one or both teams may be disqualified.
- If either team does not show up, they are disqualified.
- If either team has 3 or less players, they are disqualified.
- If either team has client-side technical difficulties preventing them from being able to play, they are disqualified.
- If a match is not being played on stream, both teams may agree to play it before the scheduled time.
- They must notify the event organizer that the match will be played ahead of schedule before starting the game.
- If both teams wish to delay or reschedule a match, they must contact the event organizer.
- The event organizer may approve or deny this request at their discretion.
Starting a Match
Establish Contact
- The team captains must make contact with each other. This is often done through discord.
- If a team captain is unavailable, another player on the team may temporarily assume the role of captain.
- If the match is being played on stream, the team captains must also make contact with observers.
Coin Flip
Strike Maps
Draft Heroes
Use a site like Gigantic Drafter to pick heroes. Ideally one team captain should share their screen with the other as they proceed through the draft.
Create Custom Game Lobby
- Create a Custom Game lobby in Gigantic.
- Invite all players and observers.
- Only neutral event or broadcasting staff should be observing a game.
- Friends of one team or the other are not allowed as they may use observer mode to pass information to their favored team, creating an unfair advantage.
- Ask if teams and observers are ready.
- Both team captains and all observers must acknowledge that they are ready before the match begins.
- Start the match.
Playing a Match
A match can be restarted once within the first 3 minutes for any of the following reasons:
- Players on incorrect teams.
- If this happens a second time, the team hosting the lobby loses the match.
- One or more players/observers disconnected.
- If this happens a second time, the match must proceed, even if it is a different player than the first disconnect.
Screenshot End Screen
Once a match is complete, both team captains should take a screenshot of the end screen, in order to have a record of the result.
Playing a Series
In a multi-game series, such as Best of 3 or Best of 5, the next maps are picked as follows.
- The winners of the last match may strike up to 2 maps.
- The losers of the last match may select the map for the next match from those remaining.
- They may not select a map they have previously won a game on in this series, unless the other team acknowledges that it is outside the rules and agrees to it.
- If the other team does not explicitly acknowledge that it is outside the rules, then the team that chose the map loses the game.
- Hero selection and lobby creation proceed as normal.
- If a team is disqualified from a single match in the series, they may still play additional matches in the series.
- For example if one team is late to the first match, they may be disqualified from it, giving their opponents the win for game 1.
- If they are able to get their team to show up for the second match, they may play out the rest of the series as normal.
- For example if one team is late to the first match, they may be disqualified from it, giving their opponents the win for game 1.
- A series ends as soon as one team achieves the needed number of wins.
- A Best of 3 series ends when a team achieves 2 wins (2-1 or 2-0).
- A Best of 5 series ends when a team achieves 3 wins (3-2, 3-1, or 3-0).
Reporting Results
Once a series is complete, the winning team must report results to the event organizer.
- Send screenshots of the end screens for each match played, along with a final tally (ex. 2-1).
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