General Fortunes
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General Fortunes consist of tutorial cards (The Initiation I-IV) and cards based on the Major Arcana tarot cards.
- Tutorial fortunes reward a profile level or a small amount of crowns.
- Major Arcana fortunes reward a large amount of crowns, and some also reward a title.
Page 1
The Initiation I
Complete the Controls Intro
Reward: +1 Profile Level
Lore
The imperial houses rarely fought directly.
Complete the Rush Intro
Reward: +1 Profile Level
Lore
No military or individual strength could compare to the power of a guardian.
The Initiation II
Play a match with a custom build
Lore
There were many proving grounds throughout the Empire for aspiring warriors to test their mettle.
Complete the Rush Guide
Lore
On rare occasions, powerful heroes emerged that left a mark on history.
The Initiation III
Reach level 9 and complete the Clash Intro
Reward: +1 Profile Level
Lore
Peace was always temporary. Alliances shifted, treaties were made and broken.
Play 10 Clash mode matches
Lore
Ambitious lords sent heroes to serve one great imperial house or another, as loyalty and opportunity dictated.
The Initiation IV
Complete the Frontline Guide
Lore
""Your frontliners are the tip of the spear. They lead the charge, and pave the way for your main force. They are the wedge that drives the enemy forces apart, and the shield on which their weapons splinter." - Karakesh battle formation manual"
Complete the Damage Guide
Lore
""Once your frontline has advanced, it is time for your main force to enter the fray. This group consists of specialists, veterans, killers. They have a singular purpose: offense. " - Karakesh battle formation manual"
The Jester
Earn 650 Assists
Lore
Many lords have sought the wisdom of the Seer only to find their fate mocked by the cards.
Earn 5000 Assists
Lore
The Seer's laugh may change from jovial to ominous with the turn of a single card.
The Magician
Earn 6 different types of Badges in a match, 50 times
Lore
The first Hierophant spoke also of an enemy. A being who sought to subvert the Eternals at every turn.
Earn 8 different types of Badges in a match, 100 times
Lore
Even as Aurion arose under the blessing of the Eternals, others arose under the Magician's gift of sorcery.
The High Priestess
Heal other allied Heroes or Creatures for 200,000 total health
Lore
The priests of Aurion gained their healing arts from the Eternals.
Heal other allied Heroes or Creatures for 1,000,000 total health
Lore
The third Hierophant prayed to the Eternals, seeking a way to spread the light without war.
The Empress
The Emperor
Earn 200 Badges
Lore
As the Empire has spread, so has worship of the Eternal Emperor. The Emperor's will must be served.
Earn 1000 Badges
Lore
We honor the Eternal Emperor in everything we do. Chief among the Eternals, he rules the gods.
Earn 5000 Badges
Lore
We supplicate the Emperor with our prayers. He guides and answers us through the Hierophant.
The Hierophant
Summon or Upgrade 100 Creatures
Lore
And while others hid in fear, young Teth approached the fallen star and gazed upon its light. And she was struck blind by its brilliance.
Summon or Upgrade 500 Creatures
Lore
Though she could not see, Teth there built an altar. She fasted, keeping vigil at the altar for seven days and seven nights.
The Twins
Play 50 Rush mode matches
Lore
The Eternals teach of the duality of spirit and flesh. We are all twins.
Play 500 Rush mode matches
Lore
True peace can only exist where there is unity between the Twins.
The Sky Chariot
Earn 30 Killing Spree! Badges
Lore
Long ago, the chariot of the Eternals painted fire across the sky. A light to illuminate our world.
Earn 220 Killing Spree! Badges
Lore
The Hierophant teaches that all of Gig is a chariot. The Eternals guide our course among the stars.
Earn 500 Killing Spree! Badges
Lore
Sorcerers speak of the Sky Chariot as an instrument of war, raining fire from the heavens.
Page 2
Justice
Earn 50 Revenge! or Avenger! Badges
Lore
The Virtue of Justice is celebrated by House Karakesh.
Earn 300 Revenge! or Avenger! Badges
Lore
Even before worship of the Eternals spread to Karakesh, her knights were renowned for their honor and chivalry.
The Hermit
Play 37 Clash mode matches
Lore
Not all the Eternals have remained in the star city. Some wander the world in disguise.
Play 300 Clash mode matches
Lore
Travelers tell tales of the Hermit, fateful encounters that bring either salvation or doom.
Play 1000 Clash mode matches
Lore
To find the Hermit, you must first lose yourself.
Wheel of Fortune
Complete all Hero Fortunes for any Hero
Lore
There are powers in this world older and more mysterious than the Eternals.
Complete all Hero Fortunes for 5 Heroes
Lore
In ancient, untouched places, there are whispers on the wind for those who wish to hear them.
Strength
Deal 400,000 total damage to enemy Heroes
Lore
The Virtue of Strength is embodied by the Guardians themselves.
Deal 2,000,000 total damage to enemy Heroes
Lore
The might of the great beasts was once a source of fear in all the lands of Gig.
The Rival
Earn 50 Nemesis! or Archenemy! Badges
Lore
Now Teth had a sister. / And she was subtle of mind and deed. / And she followed Teth when Teth sought the light of the heart star.
Earn 300 Nemesis! or Archenemy! Badges
Lore
But she gazed not directly upon the light. She watched the shadows cast upon the earth and trees and stone and upon her very flesh. / And each gift Aurion received from the Eternals, her sister stole.
Death
Earn 650 Kills
Lore
""Do not fear death. Those who die in valor are rewarded in the world beyond." - St. Ruslan of Karakesh"
Earn 5000 Kills
Lore
""Do not fear death. The light of the Eternals will guide you, even when you have passed from this world." - Hierophant Jhuris"
Temperance
Earn 50 Assist Spree! Badges
Lore
The Virtue of Temperance is celebrated by House Aurion. They wield their power with restraint.
Earn 300 Assist Spree! Badges
Lore
Sharing imperial rule with the knights of Karakesh showed Aurion was not driven by ambition. Thus the great alliance was born.
The Beast
Earn 30 Killjoy! or Showstopper! Badges
Lore
Dark were the days before the coming of the Eternals. / Great beasts held dominion over land, sea, and sky.
Earn 220 Killjoy! or Showstopper! Badges
Lore
Then the heart star fell from the sky. / And our world was bathed in light.
Earn 500 Killjoy! or Showstopper! Badges
Lore
Touched by the light of the heart star, the beasts were reborn as Guardians, shepherds of land, sea, and sky.
The Tower
Deal 50,000 damage to enemy Guardians
Lore
The Rift had been thought uninhabitable before Devaedra built her tower there.
Deal 300,000 damage to enemy Guardians
Lore
Every House Devaedra citadel has a Rift Chamber where Lady Devaedra may project her presence and make her will known.
The Star
Reach Hero Mastery I with 5 Heroes
Lore
Of all the holy sites in the Empire, none is more sacred than the place where the heart star fell.
Reach Hero Mastery I with 10 Heroes
Lore
The place of the heart star is sometimes called the Star City or the City of the Gods.
Reach Hero Mastery I with 20 Heroes
Lore
No mortals save the Hierophants themselves have ever entered the Star City.
The Moon
Earn a B Grade or higher at the end of a match, 100 times
Lore
""The moon seems inconstant, ever-changing, but there is a deeper truth hidden in its patterns." - Lady Devaedra"
Earn an A Grade or higher at the end of a match, 100 times
Lore
""Transformation is life. Stagnation is death." - Lady Devaedra"
The Sun
Generate 10,000 Power for your Guardian
Lore
In ancient times, there were those who worshipped the sun as a god.
Generate 100,000 Power for your Guardian
Lore
Aurion's priests call the sun the First Messenger, who presaged the starfall with each sunset and the rise of the Eternals with each dawn.
Generate 250,000 Power for your Guardian
Lore
Many of the temples of Aurion celebrate the light of the sun. Its brilliance is a gift from the Emperor for all to see.
Page 3
Judgement
Earn 50 Creature Defender! or Guardian Defender! Badges
Lore
The Virtue of Judgment was explained by the Hierophant with the legend of Melkior.
Earn 300 Creature Defender! or Guardian Defender! Badges
Lore
Melkior was the greatest kingdom of its day, but its prince was faithless and full of pride.
Earn 800 Creature Defender! or Guardian Defender! Badges
Lore
His armies grew, but his wisdom did not. In the end his people suffered the ultimate judgment as Melkior destroyed itself.
The World
Earn 30 Summoner!, Herald!, or Harbinger! Badges
Lore
Guardians draw their power from the land itself.
Earn 220 Summoner!, Herald!, or Harbinger! Badges
Lore
The energy of the land - mortal, magical, or spiritual - feeds the Guardians, making them nearly invincible.
Fortunes | |
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Non-Specific | |
Ranged DPS | Beckett • Charnok • Ezren Ghal • HK-206 • Imani • Mozu • Oru • Roland • T-MAT • Voden |
Melee DPS | Kajir • Ramsay • Tripp • Tyto the Swift • Wu |
Frontline | Lord Knossos • The Margrave • Pakko • Rutger |
Support | Aisling • Griselma • Uncle Sven • Vadasi • Xenobia • Zandora |
Progression | |
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Profile | |
Store |
Gigantic | |
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Game | |
Other |