Winter Bloomer

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Winter Bloomer
CreatureTypeBloomer.png
Crowns500

CreatureWinterBloomerFull.png
1 Use / match
SquareFocusStatusEffect.png2 focus bars / use
SquareEHPStatusEffect.png8800.0 EHP
SquareHealStatusEffect.png6600 HP
SquareArmorBoostStatusEffect.png25 armor
SquareDPSStatusEffect.png59.5 proj base dps
SquareTotalDamageStatusEffect.png500.0 total dmg over 5s
Effects
SquareShieldStatusEffect.pngHealSquareFrozenStatusEffect.pngSquareSlowedStatusEffect.pngSquareStunnedStatusEffect.png


Young Bloomer (Winter)

CreatureYoungBloomerWinterFull.png
2 Uses / match
SquareEHPStatusEffect.png7058.8 EHP
SquareHealStatusEffect.png6000 HP
SquareArmorBoostStatusEffect.png15 armor
SquareDPSStatusEffect.png56.5 proj base dps
SquareTotalDamageStatusEffect.png425.0 total dmg over 5s
Effects

HealSquareFrozenStatusEffect.pngSquareSlowedStatusEffect.png

Winter Bloomer is an alternate bloomer that is great against melee enemies that chase after your team - the shield on life bloom helps prevent additional damage, and the freeze when the shield breaks helps slow pursuers down and creates distance.

Skills

Upgrade Attack.png
Entangling Roots
Cooldown.png2s
SquarePowerBoostStatusEffect.png175
SquareRangeStatusEffect.png15m
Attack - Line of roots

Shoots out a line of roots.

  • Rolling projectile, can travel up steep slopes.
  • SquareSlowedStatusEffect.pngSlows, -20% move speed for 2s.

Young

  • SquarePowerBoostStatusEffect.png175 dmg.
  • 3.10s average attack time, SquareDPSStatusEffect.png56.5 dps.

Adult

  • SquarePowerBoostStatusEffect.png250 dmg.
  • 4.20 average attack time, SquareDPSStatusEffect.png59.5 dps.

Despite appearances, the roots are a projectile and can be deflected or reflected.

Upgrade Control.png
Erupting Roots
Cooldown.png16s
SquarePowerBoostStatusEffect.png100
SquareRangeStatusEffect.png15m
Attack - Root eruption

A single root erupts from the ground, creating an icy blast in a SquareRadiusStatusEffect.png2m radius.

  • SquareFrozenStatusEffect.pngFreezes, -20% move speed and 50 dmg/s for 3s.
  • SquareTotalDamageStatusEffect.png250 total dmg.

Young

  • No additional effects.

Adult

  • SquareStunnedStatusEffect.pngStuns for 1s (SquareInterruptsPowerStatusEffect.pnginterrupts).
Upgrade Strengthen.png
Restoration
SquareRangeStatusEffect.png13m
Special - Healing beam

Shoots out a healing beam.

  • Beam, 5.00 hits/s.

Young

  • On hit, ally gains Heal+75 HP/s healing for 0.2s.

Adult

  • On hit, ally gains Heal+85 HP/s healing for 0.2s.

This heals for the full amount per tick, and ticks are limited to once per second.

Upgrade Strengthen.png
Healing Blooms
Cooldown.png20s
Environmental - Healing blooms

Creates up to 2 healing blooms, which allies can touch to be healed.

  • Location of healing blooms is constant, based on the Power circle ally.png point that the bloomer is summoned at.
  • Healing blooms are consumed on use.
  • Both healing blooms are restored at the same time every 20s, regardless of when the blooms were consumed.

Young

  • Heal+175 HP healing.

Adult

  • Heal+300 HP healing.
  • SquareShieldStatusEffect.png+150 shield for 6s.
    • When shield is broken, enemies in a SquareRadiusStatusEffect.png1m radius are SquareFrozenStatusEffect.pngfrozen, -20% move speed and 20 dmg/s for 3s (needs testing).

The freeze effect is bugged and does not currently apply to enemies.

Healing blooms will not be consumed by allies at full health, as well as allies that are only missing a tiny portion of their health, so be careful.

Healing bloom winter.png

Notes