Riftborn Cyclops
Jump to navigation
Jump to search
![SquareReduceDamageStatusEffect.png](/images/0/05/SquareReduceDamageStatusEffect.png)
![SquareLaunchedStatusEffect.png](/images/5/53/SquareLaunchedStatusEffect.png)
2s
12s
1 Use / match
3 focus bars / use
8666.6 EHP
6500 HP
25 armor
180.0 melee base dps
900.0 total dmg over 5s
Effects
Young Cyclops (Riftborn)
2 Uses / match
6000.0 EHP
5100 HP
15 armor
112.5 melee base dps
575.0 total dmg over 5s
Effects
![SquareReduceDamageStatusEffect.png](/images/0/05/SquareReduceDamageStatusEffect.png)
![SquareLaunchedStatusEffect.png](/images/5/53/SquareLaunchedStatusEffect.png)
![SquareInterruptsPowerStatusEffect.png](/images/8/82/SquareInterruptsPowerStatusEffect.png)
Riftborn Cyclops is an alternate cyclops with superior utility.
- The wall is transparent, and allows allied projectiles to pass through.
- The adult version has an immobilizing projectile instead of slams.
Skills
Body Slam
![Cooldown.png](/images/9/9c/Cooldown.png)
Attack - Body slam
Cyclops Smash
![Cooldown.png](/images/9/9c/Cooldown.png)
Special - Ground pound wave
Eyewall
Environmental - Wall
Creates a wall at a nearby chokepoint.
- Wall automatically lowers when allies are near.
Adult
- Enemies and allies can see through the wall.
- Allied projectiles can travel through the wall.
Notes
- When attacking, make sure to dodge or deflect the immobilize, as it is very punishing to get caught.
- When shooting through the wall, don't get too close or else the wall may lower and allow enemies to return fire.
Creatures | |
---|---|
![]() | |
![]() | |
![]() | |
![]() | |
![]() | |
![]() | |
Other |
Gigantic | |
---|---|
Game | |
Other |