Trick Jumps Guide
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Trick jumps are ways to reach an area of the map more quickly, often by some combination of sprinting, jumping, dodging, and jump attacking, as well as making clever use of terrain. Knowing these tricks will give you an advantage both when chasing an enemy and when running away.
Ember Grove
- Hidden ledge near
C /
D
- The horizontal walls have a hidden ledge near the outer edge that allows heroes to quickly climb on top. This isn't very useful most of the time, but can help to evade a chasing melee hero when you are out of stamina.
Ghost Reef
Heaven's Ward
Picaro Bay
Sanctum Falls
- River Balcony
- From the river, jump and dodge near the broken area of the balcony to climb up it. Great for retreating after a kill, and especially useful after jumping into the water near pre-clash
D
- This works for all 3 of the balconies, but the one behind the waterfall can be tricky - you must start near the corner and dodge either at a 45 degree angle to the center of the balcony, or at a very slight angle to the top of the rock in the corner (both methods work).
- From the river, jump and dodge near the broken area of the balcony to climb up it. Great for retreating after a kill, and especially useful after jumping into the water near pre-clash
- Clash side ledges near
D
- Clash windows near
A /
F
- These windows can be jumped to from the raised platforms nearby in the central plaza. The raised platforms can be jumped to from the lower raised shoulders of the central platform in the plaza.
- It is possible to quickly travel from the ground up into the window by using these platforms.
- It is possible to quickly travel from one side of the plaza into the other side's window as well.
Clash ledge in front of guardian
From the central plaza, standing on the dark green colored area of the floor will give you just enough height to jump onto the ledge. This is very important for offensive rampages. (video)
- From the guardian, you can make it up normally with two jumps, or you can use a small pile of bricks on the side to make it up with one jump.
Siren's Strand
- Pre-clash
D
- Isolated platforms near clash
D
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