July 2024 Update
Overview
Thursday July 18th, 2024 8:00 AM PDT
July 2024 Update (original by Fero)
- Reduced frequency of players being placed on the wrong regional servers
- Fixes for multiple queue issues, but solo queue bug is not fully resolved.
- Fixed the match grade calculations
- Fixed several spectator camera collision issues
- Fixed bug on Ember Grove A point during clash
- Hero Balance
- Aisling healing, armor effects, and cooldowns nerfed.
- Kajir damage nerfed
- Roland Focus nerfed
- Uncle Sven Q - Elastic Ooze no longer has baseline push, now gets it from an upgrade.
- Uncle Sven Q LR - Absorption Matrix now only lasts 10s > 5s.
- Uncle Sven E RL - Persistent Purgative now gives debuff immunity only while in the puddle AoE.
- Zandora buff effect and cooldown reduction buffed.
- Build Number: #614761.0
Intro
Hello Gigantic fans!
We’ve just deployed our major patch for July that we had promised you in our last Dev Update. This patch fixes match grades, makes improvements to Easy Anti Cheat, and includes a ton of additional fixes and balancing changes. As always, you can read the full patch notes further below!
Reminder that Season One begins on July 23 across all platforms. We’re very excited for Ranked to officially kick-off and have in-game reward events planned for you to have the chance to get brand-new content that wasn’t in the original Gigantic, like new hero skins and weapon skins for some of your favorite heroes.
General
- Reduced frequency of players being placed on the wrong regional servers
- Fixed players often not getting penalty points for dodging or leaving ranked matches
- Improvements made to Easy Anti Cheat
- Fixed the match grade calculations
- Several improvements to bot pathfinding
- Fixed several crew panel and invite UI bugs (including wrong order in case of multiple crew invites)
- Fixed several UI and text issues and descriptions (including lore snippets for emotes)
- Fixed several spectator camera collision issues
- Fixed high-level players sometimes receiving incorrect rewards
- Fixed ending up in Clash queue after queueing for Ranked when another player declined the match
- Fixed a visual bug for Ranked where it sometimes looked like players lost MMR after a win
Fortunes
- Changed Mozu's “Flee before me!” fortune tier 3 so it's more reasonable to complete
- Fixed Pakko's “Covered in Snow” fortune not always progressing
Maps
Ember Grove
- Fixed summoning bug on A point during clash
Heroes
Aisling
LMB - Slash
LMB RR - Spectral Defense
- Reduced armor buff 20 > 10
RMB - Sir Cador
RMB RR - Cador's Restoration
- Cador heals allies for 35 > 30 hp/s
Q - War Cry
T Q - Echoes from Beyond
- Heals Cador for 750 > 500
E - Into the Blade
- Cooldown range: 8-14 > 8-16s
- old - 8-14s cooldown.
- new - 8-16s cooldown.
- When Cador dies: Cooldown of all skills 15s > 18s
Kajir
RMB - Back Stab
RMB L - Finesse
Q - Unseen Blade
- Removed the 200 base damage
- Reduced damage against enemies above 75% hp, 200 > 180
- Decreased cooldown 18 > 15s
- old - 18s cooldown.
- new - 15s cooldown.
- If no damage is dealt due to either a miss or the target being below 75% health, cooldown is reduced to 12s. (not mentioned in original patch notes, but in-game tooltip notes the effect on miss)
- new - On miss or no damage dealt, cooldown is reduced to
15s12s.
- new - On miss or no damage dealt, cooldown is reduced to
Q L - Trick up the Sleeve
- No longer teleports behind enemy. Now deals bonus damage when hitting an enemy from behind (+180)
Q LL - Prowl
- No longer provides a second use. Now starts RMB at charge level 2 after using Q.
- old
- new
- Skill cooldown and damage unchanged from baseline.
If terrain is not hit, the skill may be used a second time within 4s.- For 3s after using this skill, RMB - Back Stab starts at Charge Level 2.
Roland
F - Mega Blast
- Reduced damage to 500/700/1000
- Can now be deflected
Uncle Sven
Q - Elastic Ooze
- Q: Removed baseline push against enemies, can now be found from Q R - Sticks to You upgrade.
Q L - Bounces Off Me
- Reduced armor buff 20 > 10
Q LL - Super Bounce
- Now increases the armor buff to +20 armor
Q LR - Absorption Matrix
- Reduced the healing duration 10s > 5s
Q R - Sticks to You
- Adds push against enemies
E - Healing Waters
E RL - Persistent Purgative
- Debuff immunity now only applies while inside the puddle
Zandora
RMB - Strength Activation / Aura of Strength
RMB LR - Conversion of Strength
- All hits now reduce cooldown of other auras
- old - Cooldown reduction excludes 3rd hit of melee combo.
- new -
Cooldown reduction excludes 3rd hit of melee combo.
Q - Haste Activation / Aura of Haste
- Increased move speed buff 10% > 20%
Q L - All Do Haste
- Increased move speed buff 25% > 40%
Q LR - Conversion of Haste
- All hits now reduce cooldown of other auras
- old - Cooldown reduction excludes 3rd hit of melee combo.
- new -
Cooldown reduction excludes 3rd hit of melee combo.
E - Life Activation / Aura of Life
- Increased purify range to match the aura
E L - Life Goes On
- Increased healing 35 > 40hp/s
E LR - Conversion of Life
- All hits now reduce cooldown of other auras
- old - Cooldown reduction excludes 3rd hit of melee combo.
- new -
Cooldown reduction excludes 3rd hit of melee combo.
Known Issues
- Region/server matchmaking issue
- DEV NOTE: We’ve made changes to help fix this issue. Some players may still experience being put on the wrong server.
- Improving solo queue wait times
- DEV NOTE: We’ve made changes to fix wait times and have seen improvements.
- Issues surrounding custom games
- In rare cases, Easy Anti-Cheat might have to be re-installed manually to play the game. Please check this thread for detailed steps.
- Cyclops may wander away from the power circle on Point C of Sanctum Falls
- A Cyclops wall doesn't disappear in certain situations when the Cyclops dies
- Kajir: Enemies may be revealed for longer if Kajir dies during his focus skill
- Beckett: Machine pistols sometimes don't work upon entering a match
- Roland: Grappling Hook goes into 2 second cooldown when deflected
- Wu + Pakko: A desync can occur when Pakko uses Snowball Toss right before getting hit by Wu's Tonguelash
- Mozu: Missing the door VFX when using Dimensional Door
- A defending hero's death sometimes adds shield for the Guardian
- Leaving a Ranked match after the "it's safe to leave" message sometimes still leads to penalty points
Patch Notes | |
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Gigantic: Rampage Edition | |
Gigantic |
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Game | |
Other |