Roland

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Roland
Ranged DPS
Vouchers1

QHS Gunner.png
Role - Ranged DPS
Archetype - Shooter
SquareEHPStatusEffect.png2058.8 EHP
SquareHealStatusEffect.png1750 HP
SquareArmorBoostStatusEffect.png15 armor
SquareSpeedBoostStatusEffect.png650 move speed
SquareDPSStatusEffect.png180.5 proj / 187.5 proj base dps


Skill Gunner 3.pngAttack Drone
SquareEHPStatusEffect.png750.0 EHP
SquareHealStatusEffect.png750 HP
SquareArmorBoostStatusEffect.png0 armor
SquareDPSStatusEffect.png44.0 proj base dps


SquareTotalDamageStatusEffect.png1510.0 total dmg over 5s
SquareFocusStatusEffect.png1050 / 1250 / 1550 AoE & burn dmg
Baseline effects
SquareInvulnerableStatusEffect.pngSquareBurningStatusEffect.pngSquareSlowedStatusEffect.pngSquarePushedStatusEffect.pngSquareInterruptedStatusEffect.pngSquareInterruptsPowerStatusEffect.png
Upgrade effects

SquareDamageResistStatusEffect.pngSquareArmorBoostStatusEffect.pngSquareFocusStatusEffect.pngSquareSpeedBoostStatusEffect.pngSquareCritStatusEffect.pngSquareReduceDamageStatusEffect.pngSquareAcidStatusEffect.pngSquareBleedingStatusEffect.pngSquareShockedStatusEffect.pngSquareCrippledStatusEffect.pngSquareStunnedStatusEffect.png

Playstyle

Roland is a short range shooter with decent utility and high single target damage.

  • Roland often plays right outside of melee range, dishing out tons of damage to the front-most enemy hero.
  • His shotgun deals a ton of damage up close, making him great at fighting against melee heroes.
  • His drone summon does consistent damage and doesn't need much player control.
  • Grappling to terrain and enemies is one of the most unique movement skills in the game, and it is a lot of fun.
  • His focus does great damage, a ton of knockback, and can let him ignore powerful cc effects.

Tight positioning, solid aim, and good decision making are what makes Roland a menace to his opponents.

Skills

Skill Gunner 1.png
Blunderbuss
SquarePowerBoostStatusEffect.png12
SquareRangeStatusEffect.png30m
LMB - Fire blunderbuss

Fires a shotgun blast of 20 shots that spread outward in a cone.

  • Projectile, 1.33s per blast, SquareDPSStatusEffect.png180.5 dps
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 5m to SquarePowerBoostStatusEffect.png-50% at 30m.
  • SquareTotalDamageStatusEffect.png240 total dmg per blast.
  • Instead of building up crit chance, gain +3 SquareSpeedBoostStatusEffect.pngstamina per blast that hits an enemy.

Range vs expected hits per blast

  • 5m - 20x
  • 10m - 8x
  • 15m - 4x
  • 20m - 2x
Skill Gunner 2.png
Entangling Bolas
Cooldown.png10s
SquarePowerBoostStatusEffect.png150
SquareRangeStatusEffect.png40m
RMB - Slowing trap

Shoots a spinning projectile that is affected by gravity.

  • Bounces horizontally off walls.
  • If no enemy is hit, upon landing arms as a trap in a SquareRadiusStatusEffect.png1m radius for Time.png45s.
    • Maximum 3 armed traps at a time. Oldest trap is triggered if a 4th trap is created.
  • SquareSlowedStatusEffect.pngSlows, -20% move speed for 4s.

This skill has the same damage and effects for both the projectile hit and the trap hit.

Skill Gunner 3.png
Retarget Drone
Cooldown.png30s
Q - Change drone target

Directs Skill Gunner 3.pngAttack Drone to attack a target.

  • If Attack Drone is not summoned, it will be summoned next to Roland.
  • Cooldown begins when Attack Drone is killed.
Skill Gunner 3.png
Attack Drone
SquarePowerBoostStatusEffect.png15
SquareRangeStatusEffect.png10m
Summoned attack drone

An attack drone that fights alongside Roland.

  • SquareEHPStatusEffect.png750.0 EHP.
  • SquareHealStatusEffect.png750 HP, regenerates when out of combat.
  • SquareArmorBoostStatusEffect.png0 armor.
  • Projectile, 2.00 hits/s, SquareDPSStatusEffect.png44.0 dps.
  • Every 5th hit deals SquarePowerBoostStatusEffect.png15 50 dmg.
Skill Gunner 4.png
Grappling Hook
Cooldown.png15s
SquarePowerBoostStatusEffect.png180
SquareRangeStatusEffect.png17m
E - Pulling grapple

Fire a grappling hook that pulls on impact.

  • Cannot hit allies, instead passes through.
  • Can be cancelled with dodge or focus.
  • On hitting an enemy with the grapple or with Roland's body as he is pulled to the grapple target, deals damage and SquareInterruptedStatusEffect.pngcancels enemy action (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • When grappling to terrain, attempts to give Roland extra height at end of grapple.
    • This allows Roland to climb on top of terrain by grappling to the outer edge.
  • On miss, Cooldown.png15s 2s cooldown.

If cancelled before the grapple reaches the end of its range, the grapple will continue travelling, and can still hit and deal damage, but does not pull Roland. Cooldown will still be based on whether or not the projectile hits even if cancelled.

Skill Gunner F.png
Mega Blast
SquareFocusStatusEffect.png
SquarePowerBoostStatusEffect.png800
SquareRangeStatusEffect.png10m
F - Charged up blast

Charge up for for 0.6s and fires a massive blast in a frontal cone.

  • Gain SquareInvulnerableStatusEffect.pngimmunity to crowd control while charging.
  • SquarePushedStatusEffect.pngPushes 10m away (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • SquareBurningStatusEffect.pngBurns, 50 dmg/s for 5s.
  • SquareFocusStatusEffect.pngFocus increases
    • SquarePowerBoostStatusEffect.png600 / SquarePowerBoostStatusEffect.png800 / SquarePowerBoostStatusEffect.png1100 dmg.
    • SquareTotalDamageStatusEffect.png850 / SquareTotalDamageStatusEffect.png1050 / SquareTotalDamageStatusEffect.png1350 total dmg.

Upgrades

Skill Gunner 1.pngLMB - Blunderbuss

Upgrade Attack.png
Slug Shells
Upgrade path L.png
LMB L - Long range shot

Skill Gunner 1.pngBlunderbuss is replaced by a single projectile attack.

Skill Gunner 1.png
Blunderbuss
SquarePowerBoostStatusEffect.png250
SquareRangeStatusEffect.png50m
LMB - Fire heavy shell

Fires a long-range projectile.

  • Projectile, 1.33s per blast, SquareDPSStatusEffect.png187.5 dps
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 15m to SquarePowerBoostStatusEffect.png-50% at 50m.
  • Instead of building up crit chance, gain +3 SquareSpeedBoostStatusEffect.pngstamina per blast that hits an enemy.
Upgrade Attack.png
Hot Head Shells
Upgrade path LL.png
LMB LL - Consecutive hit damage

Skill Gunner 1.pngBlunderbuss

  • Each consecutive hit deals SquarePowerBoostStatusEffect.png+3% damage. Stacks 3x, lose all stacks on miss.
  • Upgrade Attack.png
    Gas Propelled Shells
    Upgrade path LR.png
    LMB LR - No falloff, speed

    Skill Gunner 1.pngBlunderbuss

    • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 15m to SquarePowerBoostStatusEffect.png-50% at 50m.
  • 30% increased projectile speed.
  • Upgrade Attack.png
    Trigger Pull
    Upgrade path R.png
    LMB R - Fire rate

    Skill Gunner 1.pngBlunderbuss

    • 1.33s 1.00s per blast, SquareDPSStatusEffect.png180.5 240.0 dps.
    Upgrade Attack.png
    Targeting Shell
    Upgrade path RL.png
    LMB RL - Coordination damage

    Skill Gunner 1.pngBlunderbuss

  • Deals SquarePowerBoostStatusEffect.png+10% damage vs enemies hit by Skill Gunner 3.pngAttack Drone in the past 2s.
  • Upgrade Control.png
    Flechette Shell
    Upgrade path RR.png
    LMB RR - Full hit bleeds

    Skill Gunner 1.pngBlunderbuss

  • Hitting an enemy with all pellets applies SquareBleedingStatusEffect.pngbleed, 30 dmg/s for 3s.
    • SquareDPSStatusEffect.png240.0 270.0 dps.
    • SquareTotalDamageStatusEffect.png240 330 total dmg per blast.

    Skill Gunner 2.pngRMB - Entangling Bolas

    Upgrade Agility.png
    Precision Throw
    Upgrade path L.png
    RMB L - Recover cooldown

    Skill Gunner 2.pngEntangling Bolas

  • On projectile hit, cooldown recovers by Cooldown.png3s.
  • Upgrade Control.png
    Burning Bolas
    Upgrade path LL.png
    RMB LL - Projectile burns

    Skill Gunner 2.pngEntangling Bolas

  • Projectile hit SquareBurningStatusEffect.pngburns, 80 dmg/s for 3s.
    • SquareTotalDamageStatusEffect.png150 390 total dmg.
    Upgrade Control.png
    Booster Bolas
    Upgrade path LR.png
    RMB LR - Projectile stuns

    Skill Gunner 2.pngEntangling Bolas

  • Projectile hit SquareStunnedStatusEffect.pngstuns for 0.85s (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • Upgrade Improvement.png
    Skilled Hunter
    Upgrade path R.png
    RMB R - Trap duration, cripple

    Skill Gunner 2.pngEntangling Bolas

    • Trap lasts Time.png45s 135s.
  • Trap hit SquareCrippledStatusEffect.pngcripples for 4s.
  • Upgrade Improvement.png
    Trap Engineering
    Upgrade path RL.png
    RMB RL - Larger traps

    Skill Gunner 2.pngEntangling Bolas

    • SquareRadiusStatusEffect.png1m 1.5m trap area.
    Upgrade Improvement.png
    Hunter Killer
    Upgrade path RR.png
    RMB RR - Trap damage, cooldown

    Skill Gunner 2.pngEntangling Bolas

    • Trap hit deals SquarePowerBoostStatusEffect.png150 250 dmg.
  • On trap hit, cooldown recovers by Cooldown.png3s.
  • If multiple traps hit at once, each trap will recover the cooldown by 3s, even if they all hit the same target.


    Skill Gunner 3.pngQ - Retarget Drone / Attack Drone

    Upgrade Control.png
    Armor Piercing Shots
    Upgrade path L.png
    Q L - Cracked armor

    Skill Gunner 3.pngAttack Drone

  • Every 5th consecutive hit applies SquareAcidStatusEffect.pngcracked armor, -10 armor and 10 dmg/s for 3s.
    • SquareDPSStatusEffect.png44.0 54.0 dps.
    Upgrade Attack.png
    Gatling Drone
    Upgrade path LL.png
    Q LL - Faster attack speed

    Skill Gunner 3.pngAttack Drone

    • 2.00 3.00 hits/s, SquareDPSStatusEffect.png54.0 76.0 dps.
    Upgrade Control.png
    Conveyor Belt
    Upgrade path LR.png
    Q LR - Weaken enemies

    Skill Gunner 3.pngAttack Drone

  • Every 5th consecutive hit applies SquareReduceDamageStatusEffect.pngweaken, -25% damage for 3s.
  • Upgrade Strengthen.png
    Hardened Plates
    Upgrade path R.png
    Q R - Increased health

    Skill Gunner 3.pngAttack Drone

    • SquareEHPStatusEffect.png750.0 1200.0 EHP.
    • SquareHealStatusEffect.png750 1200 HP, regenerates when out of combat.

    Contrary to the in-game tooltip, the cooldown is not reduced when the combat drone dies.

    Upgrade Attack.png
    Efficient Propeller
    Upgrade path RL.png
    Q RL - Multi shot

    Skill Gunner 3.pngAttack Drone

  • Shoots at up to 3 enemies simultaneously.
  • Enemies can be targeted in a 360 field of view (at any angle).

    Upgrade Strengthen.png
    Defensive Maneuver
    Upgrade path RR.png
    Q RR - Armor

    Skill Gunner 3.pngAttack Drone

  • Every 5th consecutive hit, Roland and allies in a SquareRadiusStatusEffect.png10m radius gain +5 SquareArmorBoostStatusEffect.pngarmor for 5s (needs testing).
  • This upgrade is currently bugged and has no effect.


    Skill Gunner 4.pngE - Grappling Hook

    Upgrade Agility.png
    Fast Feet
    Upgrade path L.png
    E L - Increased duration

    Skill Gunner 4.pngGrappling Hook

  • On grapple impact, gain SquareSpeedBoostStatusEffect.png+15% move speed for 5s.
  • On grapple impact, restores +25 SquareSpeedBoostStatusEffect.pngstamina.
  • Effects are not gained if cancelled before grapple impact.

    Upgrade Attack.png
    Aggressor
    Upgrade path LL.png
    E LL - Crit buff

    Skill Gunner 4.pngGrappling Hook

  • On grapple impact, Skill Gunner 1.pngBlunderbuss gains +100% SquareCritStatusEffect.pngcrit chance for 3s.
  • Upgrade Control.png
    Escape Mechanism
    Upgrade path LR.png
    E LR - Cripple

    Skill Gunner 4.pngGrappling Hook

  • On grapple impact, enemies in a SquareRadiusStatusEffect.png3m radius of Roland are SquareCrippledStatusEffect.pngcrippled for 4s.
  • Upgrade Control.png
    Electrical Grapple
    Upgrade path R.png
    E R - Shocks enemies

    Skill Gunner 4.pngGrappling Hook

  • SquareShockedStatusEffect.pngMajor shocks, 20 dmg/s for 3s, ends with 60 damage shockwave in a SquareRadiusStatusEffect.png2m radius.
    • SquareTotalDamageStatusEffect.png180 300 total dmg.

    The in-game tooltip incorrectly states that the shock is 75 dmg/s with an unknown burst (225), however it is 20 dmg/s with a 60 dmg burst.

    Upgrade Control.png
    Tesla Coil
    Upgrade path RL.png
    E RL - AoE shock

    Skill Gunner 4.pngGrappling Hook

    • On hit, SquareShockedStatusEffect.pngmajor shock is also applied to enemies in a SquareRadiusStatusEffect.png5m radius.
    Upgrade Agility.png
    Big Voltage
    Upgrade path RR.png
    E RR - Recover cooldown

    Skill Gunner 4.pngGrappling Hook

  • On hit, cooldown recovers by Cooldown.png5s (15s 10s.

  • Skill Gunner F.pngF - Mega Blast / Passive

    Upgrade Attack.png
    Killer Instinct
    Upgrade path L.png
    F L - Damage vs low health

    Skill Gunner 1.pngBlunderbuss

  • Deals SquarePowerBoostStatusEffect.png+10% damage vs enemies below 50% health.
  • Upgrade Improvement.png
    Will to Power
    Upgrade path LL.png
    F LL - Focus use buffs

    Skill Gunner F.pngMega Blast

  • On use, grants SquarePowerBoostStatusEffect.png+4% damage and +4% front SquareDamageResistStatusEffect.pngdamage reduction until death. Stacks 3x.
  • This upgrade is currently bugged, and only grants the damage buff.

    Upgrade Improvement.png
    Blood Hunter
    Upgrade path LR.png
    F LR - Stamina, buff on kill

    Passive

    • On kill
      • Restore +40 SquareSpeedBoostStatusEffect.pngstamina.
      • Gain SquarePowerBoostStatusEffect.png+20% damage for 6s.
    Upgrade Agility.png
    Acrobatics
    Upgrade path R.png
    F R - Reduced dodge cost

    Passive

    • Dodge costs SquareSpeedBoostStatusEffect.png25 20 stamina.
    Upgrade Strengthen.png
    Bolstering Companion
    Upgrade path RL.png
    F RL - Armor with drone

    Skill Gunner 3.pngAttack Drone

  • While summoned, Roland gains +5 SquareArmorBoostStatusEffect.pngarmor (15 20).
    • SquareEHPStatusEffect.png2058.8 2187.5 EHP (Roland).
    Upgrade Agility.png
    Pain is Power
    Upgrade path RR.png
    F RR - Focus gain

    Passive

  • Gain +25 SquareFocusStatusEffect.pngfocus on kill or death.

  • Talents

    AttackFocus.png
    Spin to Win
    T RMB - Reduced cooldown, focus

    Skill Gunner 2.pngEntangling Bolas

    • Cooldown.png10s 8s cooldown.

    Clash

  • Projectile hit gains 5x extra SquareFocusStatusEffect.pngfocus (needs testing).
  • AttackFocus.png
    Chip Update
    T Q - Damage, stamina

    Skill Gunner 3.pngAttack Drone

    • Every 5th 4th hit deals SquarePowerBoostStatusEffect.png50 dmg.

    Clash

  • On hit, Roland restores +1 SquareSpeedBoostStatusEffect.pngstamina (needs testing).
  • AttackFocus.png
    Grappling Hook
    T E - Range, damage

    Skill Gunner 4.pngJetpack

    • SquareRangeStatusEffect.png17m 28m range.

    Clash

    • SquarePowerBoostStatusEffect.png180 480 dmg.

    Notes

    • While Roland does like to play close for optimal damage, he is fairly squishy and has to be careful not to take too much aggro at once.
    • When trying to hit shots at long range, it is better to aim diagonally offset from your target, as the spread from shotgun blast will be more pronounced at longer ranges.
    • Before you summon your drone, make sure that you will want it out until it dies.
      • It can refresh your combat timer and interrupt your regeneration if you stay in range of enemies.
    • Don't grapple into a fight while outnumbered - Roland won't be able to escape and will die fairly quickly.
      • Aggressive grapples should be used on isolated targets that you can finish quickly.
    • Use the charge up of Roland's focus to ignore enemy cc during a dangerous engage, and your blast will be able to turn the tables.