Aisling
Role - Support / Melee DPS
Archetype - Summoner / Utility
1764.7 / 2000.0 EHP
1500 HP
15 / 25 armor
630 move speed
154.6 melee / 133.3 proj base dps
Sir Cador
2250.0 EHP
1950 HP
300 HP shield
0 armor
50.0 / 150.0 melee base dps
1745.0 total dmg over 5s
400 / 500 / 600 AoE dmg, launch, slow, weaken
Baseline effects
Upgrade effects
![SquareInvulnerableStatusEffect.png](/images/5/5c/SquareInvulnerableStatusEffect.png)
![SquarePurifiedStatusEffect.png](/images/6/65/SquarePurifiedStatusEffect.png)
![SquareDeflectStatusEffect.png](/images/f/f7/SquareDeflectStatusEffect.png)
![SquareDamageResistStatusEffect.png](/images/f/f5/SquareDamageResistStatusEffect.png)
![SquareShieldStatusEffect.png](/images/f/fc/SquareShieldStatusEffect.png)
![SquareSpeedBoostStatusEffect.png](/images/b/be/SquareSpeedBoostStatusEffect.png)
![SquareFocusStatusEffect.png](/images/7/7e/SquareFocusStatusEffect.png)
![SquareCritStatusEffect.png](/images/d/d2/SquareCritStatusEffect.png)
![SquareBurningStatusEffect.png](/images/f/fb/SquareBurningStatusEffect.png)
![SquareCrippledStatusEffect.png](/images/f/fd/SquareCrippledStatusEffect.png)
Playstyle
Aisling is a slow, tag-team summoner that focuses on buffing allies, AoE disruption, and single target damage.
- Sir Cador is a highly controllable melee summon that heals to full every time he is unsummoned.
- Aisling usually plays a bit behind the front lines, but sends Cador into the middle of the fight.
- The only damage dealt by Aisling herself is with basic attacks, as Sir Cador performs all the damage dealing skills.
- Although her baseline skills only allow her to heal herself, Aisling has many upgrades that heal and buff allies, making her effective when built as a support.
- Aisling and Cador are fairly weak individually, but together they have a surprising amount of health and damage.
Smart positioning, fast reaction time, and team coordination are what allows an Aisling player to become the strong backbone of her team.
Skills
![Cooldown.png](/images/9/9c/Cooldown.png)
Directs Sir Cador to move to a location.
- If Cador is not summoned, he will be summoned at target location.
A ghost knight that fights alongside Aisling.
2250 EHP.
1950 HP, does not regenerate.
300 shield, does not regenerate.
0 armor.
- Cador attacks with a 4 hit combo
- Cador moves and attacks independently, but moves to Aisling if she is
20m or farther away.
- When Cador dies, he triggers
Into the Blade.
The +200% damage is gained from both the default melee slash as well as spectral wave.
![Cooldown.png](/images/9/9c/Cooldown.png)
Sir Cador uses
War Cry at his current location.
- If Cador is not summoned, he will be summoned at target location first.
![Cooldown.png](/images/9/9c/Cooldown.png)
Sir Cador retreats into Aisling's sword.
- If Cador did not die, Aisling heals
+100 HP.
- If Cador died, Aisling is
stunned for 0.5s, and this skill goes on a
14s cooldown.
Cador's Command and
Cador's War Cry and are put on a
8-14s cooldown, based on the health of Cador. This cannot reduce the active cooldown of Cador's War Cry.
- While Cador is not summoned, Aisling gains +10
armor (
1525).
Sir Cador teleports and uses
Terrify.
- If Cador is not summoned, he will be summoned at target location first.
This can bypass the summon cooldown after Into the Blade.
Upgrades
LMB - Slash / Jump Slash / Dodge Slash
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
Slash is replaced by
Spectral Wave.
- Can no longer use jump attacks or dodge attacks.
RMB - Cador's Command / Sir Cador
Q - Cador's War Cry / War Cry
![Upgrade path LR.png](/images/thumb/1/11/Upgrade_path_LR.png/52px-Upgrade_path_LR.png)
War Cry
- On enemy canceled,
14s8s cooldown.- On enemy canceled,
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
E - Into the Blade
F - Cador's Terror / Terrify / Passive
![Upgrade path L.png](/images/thumb/5/57/Upgrade_path_L.png/52px-Upgrade_path_L.png)
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
Passive
- When regenerating stamina in combat, gain
+20+25 per second. 7s5s combat timer.
The in-game tooltip incorrectly states a value of +20 stamina regen, when it is actually +25.
The in-game tooltip states only that health regeneration begins 2s earlier, but the actual effect reduces the combat timer, meaning that sprinting and jumping will also cost no stamina 2s earlier.
Talents
Sir Cador
War Cry
Cador must be re-summoned after taking this talent in order to get the clash effect.
Into the Blade
- If Cador is not dead and Aisling is within 10m of an enemy,
16s8s.- If Cador is not dead and Aisling is within 10m of an enemy,
Notes
- Hit the same target with both Aisling and Cador to deal significantly increased damage.
- Sir Cador is great for opening creatures, allowing your ranged teammates to damage them without risk.
- Move Cador just before using War Cry to surprise enemies and ensure that it hits your targets.
- Keep an eye on Cador's health and make sure to manually unsummon him before he dies.
- Jump just before using Into the Blade in order to keep your momentum, especially while retreating.
- Use your focus to bring out Sir Cador immediately when your other skills are on cooldown.
- Sir Cador is great for taking enemy damage that would otherwise be dealt to your team, but be careful not to let the enemy team attack him for free as it lets them gain focus.
Aisling | |
---|---|
Pages |
Heroes | |
---|---|
![]() | |
![]() | |
![]() | |
![]() | |
Other |
Gigantic | |
---|---|
Game | |
Other |