Lord Knossos

From Gigantic Wiki
(Redirected from Knossos)
Jump to navigation Jump to search
Lord Knossos
Frontline
Vouchers0

QHS Minotaur.png
Role - Frontline / Melee DPS
Archetype - Bruiser
SquareEHPStatusEffect.png2941.1 EHP
SquareHealStatusEffect.png2500 HP
SquareArmorBoostStatusEffect.png15 armor
SquareSpeedBoostStatusEffect.png650 move speed
SquareDPSStatusEffect.png246.2 melee base dps
SquareTotalDamageStatusEffect.png1260.0 total dmg over 5s
SquareFocusStatusEffect.png540 / 725 / 910 AoE stun, bleed, cracked armor dmg
Baseline effects
SquareSpeedBoostStatusEffect.pngSquareBleedingStatusEffect.pngSquareAcidStatusEffect.pngSquareStunnedStatusEffect.pngSquareInterruptedStatusEffect.pngSquareInterruptsPowerStatusEffect.png
Upgrade effects

SquareInvulnerableStatusEffect.pngDegen ResistanceSquareHealStatusEffect.pngSquareFocusStatusEffect.pngSquareSlowedStatusEffect.pngSquareCrippledStatusEffect.pngSquareLaunchedStatusEffect.png

Playstyle

Lord Knossos is a beefy melee bruiser that focuses on hard engage and single target damage.

  • RMB is a low cooldown projectile that is great for poking from a distance, and also weaves nicely between melee attacks for extra damage.
  • Q is a very straightforward yet powerful engage tool, although it can be dodged if used too predictably.
  • F has amazing AoE damage and stuns, and is great for coordinated teams to follow up on.
  • Knossos has decent health, but isn't tanky enough to stay on the front line for long, so he has to stay healthy and wait for a good opportunity to engage.
  • Knossos has worse mobility than most other heroes, and must conserve more stamina in order to dodge and retreat.

Patience, decision making, and heavy punishes are qualities that let Knossos lord over the battlefield.

Skills

Skill Minotaur 1.png
Skewer
SquarePowerBoostStatusEffect.png100
SquareRangeStatusEffect.pngMelee
LMB - Spear attacks

Performs a 4 hit combo.

  • Melee, 2.05 hits/s, SquareDPSStatusEffect.png246.2 dps.
  • 4th hit deals SquarePowerBoostStatusEffect.png180 dmg.
  • SquareTotalDamageStatusEffect.png480 total dmg per combo.
Skill Minotaur 1.png
Jump Skewer
SquarePowerBoostStatusEffect.png200
SquareRangeStatusEffect.pngMelee
Jump + LMB - Leaping attack

Two-handed leaping slam.

Skill Minotaur 1.png
Dodge Skewer
SquarePowerBoostStatusEffect.png200
SquareRangeStatusEffect.png4m
Dodge + LMB - Lunging thrust

Thrust a spear forward.

Skill Minotaur 2.png
Chuck
Cooldown.png1s
SquarePowerBoostStatusEffect.png175
SquareRangeStatusEffect.png15m
RMB - Throw spear

Throws a spear as a projectile.

  • Projectile is slightly affected by gravity.
  • Projectile does not disappear in flight unless aimed upwards.
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 12m to SquarePowerBoostStatusEffect.png-50% at 28m.
  • Time.png1s attack time.
  • Cooldown begins after 2s if stationary, or after 1s if moving or performing any action.

Despite having a tooltip range of 15m, this projectile can hit targets across the map, although it is difficult to aim.

Skill Minotaur 3.png
Gore
Cooldown.png12s
SquarePowerBoostStatusEffect.png130
SquareRangeStatusEffect.png5m
Q - Charge forward with horns

Charge forward and gore an enemy with horns.

  • Hits only the closest enemy.
  • SquareInterruptedStatusEffect.pngCancels enemy (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • Can be cancelled with dodge, still goes on full cooldown.
Skill Minotaur 4.png
Bull Rush
Cooldown.png15s
E - Speed boost

Spin your spears and get fired up for Time.png5s.

  • Instant cast, does not interrupt movement.
  • SquareSpeedBoostStatusEffect.png+20% move speed for 5s.
Skill Minotaur F.png
Labyrinth
SquareFocusStatusEffect.png
SquarePowerBoostStatusEffect.png200
SquareRangeStatusEffect.pngSelf
F - Circle of spears

Spears erupt from the ground in a SquareRadiusStatusEffect.png6m radius.

  • Initial hit SquareIgnoreArmorStatusEffect.pngdamage ignores armor.
  • Applies SquareBleedingStatusEffect.pngbleed and SquareAcidStatusEffect.pngcracked armor.
  • SquareStunnedStatusEffect.pngStuns enemies for 1s (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • SquareFocusStatusEffect.pngFocus increases
    • SquareIgnoreArmorStatusEffect.png200 / 300 / 400 AoE dmg, ignores armor.
    • SquareBleedingStatusEffect.pngBleed, 75 dmg/s for 4s / 5s / 6s.
    • SquareAcidStatusEffect.pngCracked armor, -10 armor and 10 dmg/s for 4s / 5s / 6s.
    • SquareTotalDamageStatusEffect.png540 / 725 / 910 total dmg.

The in-game tooltip incorrectly states that the bleed deals 85 dmg/s, but it actually deals 75 dmg/s.

Upgrades

Skill Minotaur 1.pngLMB - Skewer / Jump Skewer / Dodge Skewer

Upgrade Attack.png
Bruiser
Upgrade path L.png
LMB L - 4th hit buffs

Skill Minotaur 1.pngSkewer

  • On 4th hit, gain SquarePowerBoostStatusEffect.png+20% basic attack damage for 3s.
  • Only the 4th hit of the combo needs to hit, the other hits do not matter.

    This buff does affect jump attacks and dodge attacks.

    Upgrade Temporal.png
    Sharpened Horns
    Upgrade path LL.png
    LMB LL - Refresh buff on hit

    Skill Minotaur 1.pngSkewer

  • On hit, refresh buff duration to 3s.
  • The buff is not refreshed by jump attacks or dodge attacks.

    Upgrade Attack.png
    Seeing Red
    Upgrade path LR.png
    LMB LR - Damage on kill

    Skill Minotaur 1.pngSkewer

  • On kill with any skill, deals double SquarePowerBoostStatusEffect.pngdamage for 5s.
  • This buff does affect jump attacks and dodge attacks.

    Upgrade Control.png
    Pierce
    Upgrade path R.png
    LMB R - Sprint attack

    Automatically uses Skill Minotaur 1.pngPierce when using a basic attack while sprinting.

    Skill Minotaur 1.png
    Pierce
    SquarePowerBoostStatusEffect.png140
    SquareRangeStatusEffect.pngMelee
    Sprint + LMB - Attack from sprint

    A single hit with momentum.

    • Costs 10 stamina.
    • Counts as the first hit of the basic attack combo.
    • SquareBleedingStatusEffect.pngBleeding, 50 dmg/s for 3s.
    • SquareTotalDamageStatusEffect.png290 total dmg.

    Note that if you have enabled the option to always sprint when out of combat, which is on by default, then you will have to stop moving or move in a non-forwards direction in order to not use this attack out of combat.

    Upgrade Temporal.png
    Adding Assault to Injury
    Upgrade path RL.png
    LMB RL - Increased bleed, refresh

    Skill Minotaur 1.pngPierce

    • SquareBleedingStatusEffect.pngBleeding, 50 60 dmg/s for 3s.
    • SquareTotalDamageStatusEffect.png290 320 total dmg.

    The in-game tooltip also states that the duration of other bleeds is refreshed on hit, but it does not do so.

    Upgrade Control.png
    Overrun
    Upgrade path RR.png
    LMB RR - Cracked armor

    Skill Minotaur 1.pngPierce

  • SquareAcidStatusEffect.pngCracked armor, -10 armor and 10 dmg/s for 3s.
    • SquareTotalDamageStatusEffect.png290 320 total dmg.

    Skill Minotaur 2.pngRMB - Chuck

    Upgrade Control.png
    Heavy Barrel
    Upgrade path L.png
    RMB L - Charge up, bleed

    Skill Minotaur 2.pngChuck

  • Hold to charge up, release to throw.
    • Charge Level 1
      • SquarePowerBoostStatusEffect.png175 projectile dmg.
      • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 12m to SquarePowerBoostStatusEffect.png-50% at 28m.
    • Charge Level 2 - Time.png0.75s
      • SquarePowerBoostStatusEffect.png200 projectile dmg.
      • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 28m to SquarePowerBoostStatusEffect.png-50% at 44m.
      • SquareBleedingStatusEffect.pngBleed, 50 dmg/s for 4s.
      • SquareTotalDamageStatusEffect.png400 total dmg.
      • Cooldown.png1s 4s cooldown.
      • Faster projectile.
    Upgrade Attack.png
    Kidney Shot
    Upgrade path LL.png
    RMB LL - Backstab damage

    Skill Minotaur 2.pngChuck

    • Charge Level 2 - Time.png0.75s
      • On backstab hit, deals SquarePowerBoostStatusEffect.png200 350 dmg.
      • SquareTotalDamageStatusEffect.png550 total backstab dmg.
    Upgrade Attack.png
    Skill Shot
    Upgrade path LR.png
    RMB LR - Cracked armor

    Skill Minotaur 2.pngChuck

    • Charge Level 2 - Time.png0.75s
      • On hit, gain SquarePowerBoostStatusEffect.png+25% basic attack damage for 5s.

    This buff does affect jump attacks and dodge attacks.

    Upgrade Improvement.png
    Torus
    Upgrade path R.png
    RMB R - AoE slow

    Skill Minotaur 2.pngChuck is replaced by Skill Minotaur 2.pngTorus.

    Skill Minotaur 2.png
    Torus
    Cooldown.png1s 12s
    SquarePowerBoostStatusEffect.png175 125
    SquareRangeStatusEffect.png15m 20m
    RMB - Rain down spears

    Rain down spears in a SquareRadiusStatusEffect.png3m radius.

    • SquareSlowedStatusEffect.pngSlow, -20% move speed for 3s.
    Upgrade Control.png
    Immobilizing Torus
    Upgrade path RL.png
    RMB RL - Cripple enemies

    Skill Minotaur 2.pngTorus

    • SquareSlowedStatusEffect.pngSlow, -20% move speed for 3s.
  • SquareCrippledStatusEffect.pngCripple for 3s.
  • Upgrade Agility.png
    Spear Time
    Upgrade path RR.png
    RMB RR - Reduced cooldown per hit

    Skill Minotaur 2.pngTorus

  • Cooldown is reduced by Cooldown.png3s per enemy hit.

  • Skill Minotaur 3.pngQ - Gore

    Upgrade Control.png
    Goring Up
    Upgrade path L.png
    Q L - Launch enemy

    Skill Minotaur 3.pngGore

  • SquareLaunchedStatusEffect.pngLaunch 1m high.
  • Upgrade Control.png
    Goring Toss
    Upgrade path LL.png
    Q LL - Increased launch

    Skill Minotaur 3.pngGore

    • SquareLaunchedStatusEffect.pngLaunch 1m 3m high.
    Upgrade Control.png
    More Gore
    Upgrade path LR.png
    Q LR - AoE

    Skill Minotaur 3.pngGore

    • Hits only the closest enemy.
  • Hits all enemies in a SquareRadiusStatusEffect.png2.5m radius.
  • Upgrade Improvement.png
    Bulldoze
    Upgrade path R.png
    Q R - Second hit

    Skill Minotaur 3.pngGore

  • At end of attack, press Q again within 2s to use Skill Minotaur 3.pngBulldoze.
  • Skill Minotaur 3.png
    Bulldoze
    Cooldown.png12s 17s
    SquarePowerBoostStatusEffect.png300
    SquareRangeStatusEffect.pngMelee
    Q, Q - Strong second hit

    Cross your arms for a devastating follow up attack.

    • SquareTotalDamageStatusEffect.png130 430 total dmg.
    Upgrade Improvement.png
    Focus on the Kill
    Upgrade path RL.png
    Q RL - Increased damage, focus

    Skill Minotaur 3.pngBulldoze

    • SquarePowerBoostStatusEffect.png300 400 dmg.
    • SquareTotalDamageStatusEffect.png430 530 total dmg.
  • On kill, gain +125 SquareFocusStatusEffect.pngfocus.
  • Upgrade Attack.png
    Initiating Gore
    Upgrade path RR.png
    Q RR - Buff attack damage

    Skill Minotaur 3.pngGore

  • When hitting an enemy over 75% health, gain SquarePowerBoostStatusEffect.png+25% basic attack damage for 5s}.
  • This buff does affect jump attacks and dodge attacks.


    Skill Minotaur 4.pngE - Bull Rush

    Upgrade Attack.png
    Raging Bull
    Upgrade path L.png
    E L - Buff damage

    Skill Minotaur 4.pngBull Rush

  • SquarePowerBoostStatusEffect.png+15% basic attack damage for 5s.
  • This buff does affect jump attacks and dodge attacks.

    Upgrade Agility.png
    Long Running
    Upgrade path LL.png
    E LL - Increased move speed

    Skill Minotaur 4.pngBull Rush

    • SquareSpeedBoostStatusEffect.png+20% +40% move speed for 5s.
    Upgrade Strengthen.png
    Mighty Yawp
    Upgrade path LR.png
    E LR - AoE buff

    Skill Minotaur 4.pngBull Rush

  • Speed and damage buffs also apply to allies in a SquareRadiusStatusEffect.png2m radius.
  • The in-game tooltip incorrectly states this as a 10m radius, but it is actually 2m.

    Upgrade Strengthen.png
    Major Beef
    Upgrade path R.png
    E R - Temporary health

    Skill Minotaur 4.pngBull Rush

  • Gain SquareHealStatusEffect.png+300 temporary health for 5s.
  • Upgrade Strengthen.png
    Thick Skinned
    Upgrade path RL.png
    E RL - More temporary health

    Skill Minotaur 4.pngBull Rush

    • Gain SquareHealStatusEffect.png+300 +500 temporary health for 5s.
    Upgrade Improvement.png
    Interrupting Cow
    Upgrade path RR.png
    E RR - Damage and interrupt

    Skill Minotaur 4.pngBull Rush

  • Deals AoE damage in a SquareRangeStatusEffect.png5m range in front of Knossos.
  • SquareIgnoreArmorStatusEffect.png150 dmg, ignores armor.
  • SquareInterruptedStatusEffect.pngCancels enemies (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • This is a fairly unique skill in that it can deal damage and cc without interrupting your own movement.


    Skill Minotaur F.pngF - Labyrinth / Passive

    Upgrade Attack.png
    Dominator
    Upgrade path L.png
    F L - Damage buff on kill

    Passive

  • On kill, Skill Minotaur 1.pngSkewer gains SquarePowerBoostStatusEffect.png+5% damage until death. Stacks 3x.
  • This also affects jump attacks and dodge attacks.

    Upgrade Agility.png
    Battle Fury
    Upgrade path LL.png
    F LL - Focus gain

    Passive

  • On kill and death, gain +25 SquareFocusStatusEffect.pngfocus.
  • Upgrade Improvement.png
    Remorseless
    Upgrade path LR.png
    F LR - Buff on kill

    Passive

  • On kill, gain +10% SquareSpeedBoostStatusEffect.pngmove speed and SquarePowerBoostStatusEffect.png+10% damage for 6s.
  • Upgrade Strengthen.png
    Bloody Minded
    Upgrade path R.png
    F R - Weakness immunity, halve daze

    Passive

  • Gain SquareInvulnerableStatusEffect.pngimmunity to weakness.
  • Recover twice as fast from SquareDazedStatusEffect.pngdaze.
  • Upgrade Strengthen.png
    Life Line
    Upgrade path RL.png
    F RL - Healing and regen

    Passive

  • Heal+20% self healing.
  • +20% SquareHealStatusEffect.pnghealth regen outside of combat.
  • Upgrade Strengthen.png
    Hardy
    Upgrade path RR.png
    F RR - Degen resistance

    Passive

  • +25% Degen Resistancedegen resistance.
  • Skill Minotaur F.pngLabyrinth

  • On use, grants +25% Degen Resistancedegen resistance until death.

  • Talents

    AttackAddition.png
    Wind Up
    T RMB - Damage, ignore armor

    Skill Minotaur 2.pngChuck

    • SquarePowerBoostStatusEffect.png+50 damage (175 225), damage from this skill ignores armor.

    Clash

  • On hit, Skill Minotaur 1.pngSkewer SquareIgnoreArmorStatusEffect.pngdamage ignores armor for 4s.
  • AttackRange.png
    Trample
    T Q - Damage, range, cooldown

    Skill Minotaur 3.pngGore

    • SquarePowerBoostStatusEffect.png+50 damage (130 180).
    • SquareRangeStatusEffect.png5m 8m range.

    Clash

  • On hit, reduce cooldown by Cooldown.png7s (12s 5s).
  • StaminaDuration.png
    Fury
    T E - Duration, focus

    Skill Minotaur 4.pngBull Rush

    • Lasts Time.png5s 8s.

    Clash

  • Hits with basic attacks during Skill Minotaur 4.pngBull Rush gain +4 SquareFocusStatusEffect.pngfocus.
  • Notes

    • Practice your aim with Chuck, it's a great tool to deal poke damage or finish off a fleeing enemy.
    • You don't always have to initiate with Gore - sometimes, you can start with some melee attacks, and then use Gore to interrupt an escape skill.
    • Labyrinth is one of the best focuses in the game, use it as much as possible.
    • Try not to spend too much stamina on jump attacks, dodge attacks, or chasing down enemies, as it is your only resource for retreating from a battle.