Tripp

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Tripp
Melee DPS
Vouchers0

QHS Rogue.png
Role - Melee DPS
Archetype - Assassin
SquareEHPStatusEffect.png1764.7 EHP
SquareHealStatusEffect.png1500 HP
SquareArmorBoostStatusEffect.png15 armor
SquareSpeedBoostStatusEffect.png650 move speed
SquareDPSStatusEffect.png208.0 melee base dps
SquareTotalDamageStatusEffect.png1301.0 total dmg over 5s
SquareFocusStatusEffect.png587.5 / 865.0 / 1142.5 damage
Baseline effects
SquareInvulnerableStatusEffect.pngSquareStealthStatusEffect.pngSquareBleedingStatusEffect.pngSquareLaunchedStatusEffect.pngSquareStunnedStatusEffect.pngSquareInterruptedStatusEffect.pngSquareInterruptsPowerStatusEffect.png
Upgrade effects

SquareDamageResistStatusEffect.pngSquareArmorBoostStatusEffect.pngSquareSpeedBoostStatusEffect.pngSquareCritStatusEffect.pngSquareAcidStatusEffect.pngSquareShockedStatusEffect.pngSquareSlowedStatusEffect.pngSquareLaunchedStatusEffect.pngSquareDazedStatusEffect.png

Playstyle

Tripp is a stealthy, extremely squishy melee assassin that excels at disrupting and bursting down a single target.

  • She often lurks on the sides of the map or behind the enemy team, staying hidden until she finds an opening.
  • Her E gives her stealth for 6s, which is enough time to cover a lot of ground whether you are sneaking up on an enemy for a kill or escaping to safety.
  • Slide on Q is a fast gap closer with good damage that can also be used as an escape if needed.
  • Her focus deals a big chunk of single target damage, and is essential for bursting down squishy targets.
  • Stealth often enables Tripp to engage with the element of surprise, with the enemy being slow to react or evade.

Patience, unpredictability, and deadly engages allow Tripp to become the scariest threat on the battlefield.

Skills

Skill Rogue 1.png
Lightning Strikes
SquarePowerBoostStatusEffect.png55
SquareRangeStatusEffect.pngMelee
LMB - Dagger slashes

Performs an 8 hit combo.

  • Each input performs two linked hits.
  • Melee, 2.50s per combo, SquareDPSStatusEffect.png208.0 dps.
  • The 7th and 8th hits each deal SquarePowerBoostStatusEffect.png55 95 dmg.
  • SquareTotalDamageStatusEffect.png520 total dmg per combo.
Skill Rogue 1.png
Lightning Drop
SquarePowerBoostStatusEffect.png150
SquareRangeStatusEffect.pngMelee
Jump + LMB - Leaping slash

Performs a heavy leaping slash.

Skill Rogue 1.png
Dodge Strike
SquarePowerBoostStatusEffect.png150
SquareRangeStatusEffect.png3.5m
Dodge + LMB - Lunge strike

Lunge forward with a quick strike, with lightning surging forward in an afterimage.

Skill Rogue 2.png
Plasma Blades
Cooldown.png6s
SquarePowerBoostStatusEffect.png43
SquareRangeStatusEffect.png50m
RMB - Throw 2 blades

Hold to throw up to 2 lightning blades.

  • Blade projectiles are affected by gravity.
  • SquareBleedingStatusEffect.pngBleeds, 20 dmg/s for 5s.
  • SquareTotalDamageStatusEffect.png186 total dmg.

Projectiles do not despawn unless aimed upwards and can hit targets at any range, but are more difficult to aim at long range.

Skill Rogue 3.png
Electric Slide
Cooldown.png13s
Q - Electric slide

Use lightning to propel yourself forward in a controllable slide.

  • Slide distance increases with momentum.
  • Can jump while sliding without cancelling the slide.
  • Press Q while sliding to use Skill Rogue 3.pngCan I Kick It?.
Skill Rogue 3.png
Can I Kick It?
SquarePowerBoostStatusEffect.png375
SquareRangeStatusEffect.pngMelee
Q, Q - Upwards kick

Kick upwards out of slide.

  • SquareInterruptedStatusEffect.pngCancels enemy actions (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • SquareLaunchedStatusEffect.pngKnocks up 3m high.
Skill Rogue 4.png
Flashdance
Cooldown.png20s
E - Stealth

Disappear in a flash of lightning.

  • After 1s, gain SquareStealthStatusEffect.pngstealth for Time.png6s.
Skill Rogue F.png
Bladestorm
SquareFocusStatusEffect.png
SquarePowerBoostStatusEffect.png90
SquareRangeStatusEffect.png20m
F - Lightspeed combo

Become lightning, shooting forward 20m until an enemy or terrain is hit.

  • While in lightning form, gain SquareInvulnerableStatusEffect.pngimmunity to all damage and effects.
  • If no enemy is hit, tavel back to starting position, then return to original form.
  • Initial hit deals no damage.
  • On hit, locks onto enemy for Time.png1.5s.
    • SquareStunnedStatusEffect.pngstuns for 1s (SquareInterruptsPowerStatusEffect.pnginterrupts).
    • Hits once to stun, rapidly 6 additional times, then a final lightning strike.
    • On end, return to original form right next to the target.
  • SquareFocusStatusEffect.pngFocus increases
    • Stun hit deals SquarePowerBoostStatusEffect.png10 dmg.
    • Rapid hits deal SquarePowerBoostStatusEffect.png90 / 130 / 170 dmg.
    • Final lightning strike deals SquarePowerBoostStatusEffect.png37.5 / 75 / 112.5 dmg.
    • SquareTotalDamageStatusEffect.png587.5 / 865.0 / 1142.5 total dmg.

Upgrades

Skill Rogue 1.pngLMB - Lightning Strikes / Lightning Drop / Dodge Strike

Upgrade Attack.png
Power Surge
Upgrade path L.png
LMB L - Hits buff damage

Skill Rogue 1.pngLightning Strikes

  • Each hit grants SquarePowerBoostStatusEffect.png+5% basic attack damage for 3s. Stacks 5x.
  • Skill Rogue 1.pngLightning Drop

  • Each hit grants SquarePowerBoostStatusEffect.png+5% basic attack damage for 3s. Stacks 5x.
  • Skill Rogue 1.pngDodge Strike

  • Each hit grants SquarePowerBoostStatusEffect.png+5% basic attack damage for 3s. Stacks 5x.
  • All stacks count towards the limit, no matter which type of attack they come from.

    The damage buff affects damage with basic attacks, jump attacks, and dodge attacks.

    Upgrade Agility.png
    Overload
    Upgrade path LL.png
    LMB LL - Hits buff speed

    Skill Rogue 1.pngLightning Strikes

  • Each hit grants SquareSpeedBoostStatusEffect.png+5% move speed for 3s. Stacks 5x.
  • Skill Rogue 1.pngLightning Drop

  • Each hit grants SquareSpeedBoostStatusEffect.png+5% move speed for 3s. Stacks 5x.
  • Skill Rogue 1.pngDodge Strike

  • Each hit grants SquareSpeedBoostStatusEffect.png+5% move speed for 3s. Stacks 5x.
  • All stacks count towards the limit, no matter which type of attack they come from.

    Upgrade Attack.png
    Full Charge
    Upgrade path LR.png
    LMB LR - Gain max stacks

    Skill Rogue 1.pngLightning Drop

    • Each hit grants 5 stacks of SquarePowerBoostStatusEffect.png+5% basic attack damage for 3s. Stacks 5x.

    Skill Rogue 1.pngDodge Strike

    • Each hit grants 5 stacks of SquarePowerBoostStatusEffect.png+5% basic attack damage for 3s. Stacks 5x.

    The maximum buff amount remains 25%, but jump and dodge attacks now grant full stacks.

    The in-game tooltip incorrectly states that the basic attack combo grants +25% damage on hit, but it still only grants a single 5% stack per hit.

    Upgrade Improvement.png
    Unseen Strike
    Upgrade path R.png
    LMB R - Stealth crit, stuns

    Unlocks an improved lunge attack that is used automatically when attacking while stealthed.

    • Is also used when jump attacking or dodge attacking while stealthed.
    • LMB can be held to bring up a targeting area, then released to use the attack.
    Skill Rogue 1.png
    Unseen Strike
    SquarePowerBoostStatusEffect.png250
    SquareRangeStatusEffect.png5m
    E, LMB - Stealth attack

    Lunge forward from stealth with a quick strike, with lightning surging forward in an afterimage.

    • Same animation as Tripp's dodge attack.
    • 100% SquareCritStatusEffect.pngcrit chance (effectively 1.2x dmg).
    • On backstab hit, SquareStunnedStatusEffect.pngstuns for 0.5s (SquareInterruptsPowerStatusEffect.pnginterrupts).
    • SquareTotalDamageStatusEffect.png300 total dmg including crit.
    • Can be cancelled into Skill Rogue 1.pngLightning Drop while airborne.
    Upgrade Agility.png
    Assassin's Credo
    Upgrade path RL.png
    LMB RL - Reset cooldown

    Skill Rogue 1.pngUnseen Strike

  • If an enemy is killed within 3s of being hit, Skill Rogue 4.pngFlashdance cooldown is reset.
  • Upgrade Control.png
    Arterial Rout
    Upgrade path RR.png
    LMB RR - Bleed vs low health

    Skill Rogue 1.pngUnseen Strike

  • Vs enemies below 50% health, applies SquareBleedingStatusEffect.pngbleed, 85 dmg/s for 3s.
    • SquareTotalDamageStatusEffect.png300 555 total dmg including crit.

    Skill Rogue 2.pngRMB - Plasma Blades

    Upgrade Improvement.png
    Hidden Daggers
    Upgrade path L.png
    RMB L - Additional daggers, cooldown

    Skill Rogue 2.pngPlasma Blades

    • Hold to throw up to 2 6 lightning blades.
    • Cooldown.png6s cooldown.
  • Cooldown increases from Cooldown.png3-7s the longer the skill is held.
    • SquareTotalDamageStatusEffect.png186 378 total dmg.
    Upgrade Attack.png
    Precision Blades
    Upgrade path LL.png
    RMB LL - Crit chance

    Skill Rogue 2.pngPlasma Blades

  • On hit, this skill gains +20% SquareCritStatusEffect.pngcrit chance.
  • Upgrade Improvement.png
    Hidden Killer
    Upgrade path LR.png
    RMB LR - Keep stealth

    Skill Rogue 2.pngPlasma Blades

  • No longer removes SquareStealthStatusEffect.pngstealth from Tripp when used.
  • Upgrade Attack.png
    Marked for Death
    Upgrade path R.png
    RMB R - Damage on next attack

    Skill Rogue 2.pngPlasma Blades

    • On hit, marks enemy with skull and lightning for 5s.
      • Hitting a marked enemy with a basic attack, jump attack, or dodge attack removes the mark and deals SquarePowerBoostStatusEffect.png+150 dmg.
    • SquareTotalDamageStatusEffect.png186 336 total dmg.

    Attacking the mark shows an in-game AoE ring indicator, but there is no AoE effect.

    The mark can also be triggered by LMB R - Unseen Strike.

    Upgrade Control.png
    Shattering Blades
    Upgrade path RL.png
    RMB RL - Cracked armor

    Skill Rogue 2.pngPlasma Blades

  • When mark is removed by an attack, applies SquareAcidStatusEffect.pngcracked armor, -10 armor and 10 dmg/s for 4s.
    • SquareTotalDamageStatusEffect.png336 376 total dmg.
    Upgrade Control.png
    Binding Blades
    Upgrade path RR.png
    RMB RR - Slows enemies

    Skill Rogue 2.pngPlasma Blades

  • When mark is removed by an attack, applies SquareSlowedStatusEffect.pngslow, -20% move speed for 3s.

  • Skill Rogue 3.pngQ - Electric Slide / Can I Kick It?

    Upgrade Attack.png
    Heel Blade
    Upgrade path L.png
    Q L - Always crit

    Skill Rogue 3.pngCan I Kick It?

  • 100% SquareCritStatusEffect.pngcrit chance (1.2x damage).
    • SquareTotalDamageStatusEffect.png375 450 total dmg with crit.
    Upgrade Attack.png
    Kicking into Gear
    Upgrade path LL.png
    Q LL - Basic attack crit

    Skill Rogue 3.pngCan I Kick It?

  • On hit, built-up SquareCritStatusEffect.pngcrit chance for Skill Rogue 1.pngLightning Strikes is set to 100%.
  • This does not affect jump attacks or dodge attacks.

    Upgrade Control.png
    Beneficial Kickbacks
    Upgrade path LR.png
    Q LR - Backstab launch

    Skill Rogue 3.pngCan I Kick It?

  • On backstab hit, SquareLaunchedStatusEffect.pnglaunches 2m high (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • Upgrade Improvement.png
    Light Speed
    Upgrade path R.png
    Q R - Damage and shock

    Skill Rogue 3.pngElectric Slide

  • Move through enemies while sliding.
  • Enemies in a SquareRadiusStatusEffect.png1m radius are hit for SquarePowerBoostStatusEffect.png0 100 dmg.
  • SquareShockedStatusEffect.pngMassive shocks, 35 dmg/s for 3s, ends with 105 damage shockwave in a SquareRadiusStatusEffect.png2m radius.
    • SquareTotalDamageStatusEffect.png0 310 total dmg.

    It is possible to hit an enemy twice with the initial hit for an extra 100 dmg, but requires a tight turn and little enemy movement.

    Upgrade Agility.png
    Light on Your Feet
    Upgrade path RL.png
    Q RL - Speed on miss

    Skill Rogue 3.pngElectric Slide

  • On miss, gain SquareSpeedBoostStatusEffect.png+30% move speed for 3s.
  • Upgrade Improvement.png
    Phantom Slide
    Upgrade path RR.png
    Q RR - Keep stealth

    Skill Rogue 3.pngElectric Slide

  • No longer removes SquareStealthStatusEffect.pngstealth from Tripp when used.

  • Skill Rogue 4.pngE - Flashdance

    Upgrade Agility.png
    Storm Surge
    Upgrade path L.png
    E L - Move speed

    Skill Rogue 4.pngFlashdance

  • During stealth, gain SquareSpeedBoostStatusEffect.png+25% move speed.
  • Upgrade Strengthen.png
    In a Flash
    Upgrade path LL.png
    E LL - Instant, breaks cc

    Skill Rogue 4.pngFlashdance

  • Instant cast, does not interrupt sprinting.
  • Breaks out of crowd control (stun, launch, cancel, daze.
    • After 1s, gain SquareStealthStatusEffect.pngstealth for Time.png6s.

    'Breaks out of crowd control' means this skill can be used while affected by the listed effects, and instantly removes those effects. Using it this way in high ping games may cause a desync where the skill goes on cooldown but Tripp is not broken out of crowd control.

    With this upgrade Tripp can perform a momentum cancel with her backwards dodge animation by using Flashdance right after dodging while airborne, sending her flying backwards at high speed.

    Upgrade Improvement.png
    Flash Step
    Upgrade path LR.png
    E LR - Startup teleport
    • Self cast targeted location cast.
      • Can hold to aim, release to cast.
  • SquareRangeStatusEffect.png7m. range.
  • On use, teleport to target location, then perform skill as normal.
  • Upgrade Control.png
    Starburst
    Upgrade path R.png
    E R - Delayed AoE daze

    Skill Rogue 4.pngFlashdance

    • On entering stealth, leave behind energy that lingers for 0.5s, then explodes in a SquareRadiusStatusEffect.png2.5m radius.
      • Initial hit deals no damage.
      • SquareDazedStatusEffect.pngDazes for 1.5s (SquareInterruptsPowerStatusEffect.pnginterrupts).
    Upgrade Control.png
    Electrical Storm
    Upgrade path RL.png
    E RL - Shock enemies

    Skill Rogue 4.pngFlashdance

  • Energy explosion applies SquareShockedStatusEffect.pngmajor shock, 20 dmg/s for 3s, ends with 60 damage shockwave in a SquareRadiusStatusEffect.png2m radius.
  • Upgrade Control.png
    Disruption
    Upgrade path RR.png
    E RR - Slow enemies

    Skill Rogue 4.pngFlashdance

  • Energy explosion applies SquareSlowedStatusEffect.pngslow, -20% move speed for 3s.

  • Skill Rogue F.pngF - Bladestorm / Passive

    Upgrade Agility.png
    Skirmishing
    Upgrade path L.png
    F L - Stamina, combat timer

    Passive

    • When regenerating stamina in combat, gain +20 +25 per second.
    • Time.png7s 5s combat timer.

    The in-game tooltip states only that health regeneration begins 2s earlier, but the actual effect reduces the combat timer, meaning that sprinting and jumping will also cost no stamina 2s earlier.

    Upgrade Agility.png
    Acrobatics
    Upgrade path LL.png
    F LL - Reduced dodge cost

    Passive

    • Dodge costs SquareSpeedBoostStatusEffect.png25 20 stamina.
    Upgrade Strengthen.png
    Cloak of Shadows
    Upgrade path LR.png
    F LR - Armor during stealth

    Passive

  • During stealth, gain +25 SquareArmorBoostStatusEffect.pngarmor (15 40).
    • SquareEHPStatusEffect.png1764.7 2500 EHP during stealth.
    Upgrade Attack.png
    Killer Instinct
    Upgrade path R.png
    F R - Damage vs low health

    Skill Rogue 1.pngLightning Strikes

  • Deals SquarePowerBoostStatusEffect.png+10% damage vs enemies below 50% health.
  • This also affects jump attacks and dodge attacks.

    Upgrade Improvement.png
    Will to Power
    Upgrade path RL.png
    F RL - Focus use buffs

    Skill Rogue F.pngBladestorm

  • On use, grants SquarePowerBoostStatusEffect.png+10% damage and +10% front SquareDamageResistStatusEffect.pngdamage reduction until death.
  • Upgrade Improvement.png
    Remorseless
    Upgrade path RR.png
    F RR - Buff on kill

    Passive

  • On kill, gain +10% SquareSpeedBoostStatusEffect.pngmove speed and SquarePowerBoostStatusEffect.png+10% damage for 6s.

  • Talents

    AttackAddition.png
    Cutting Edge
    T RMB - Bleed, ignore armor

    Skill Rogue 2.pngPlasma Blades

    • SquareBleedingStatusEffect.pngBleeds, 20 40 dmg/s for 5s.

    Clash

  • On hit with this skill, basic attacks SquareIgnoreArmorStatusEffect.pngdamage ignores armor for 5s.
  • This does apply to jump attacks and dodge attacks.

    AttackCooldown.png
    Storm Rider
    T Q - Cooldown, debuff immunity

    Skill Rogue 3.pngElectric Slide

    • Cooldown.png13s 10s cooldown.

    Clash

  • During skill, gain SquareInvulnerableStatusEffect.pngimmunity to debuffs.
  • This does not apply to crowd control effects.

    SkillShieldCooldown.png
    Back in a Flash
    T E - Cooldown, crit chance

    Skill Rogue 4.pngFlashdance

    • Cooldown.png20s 15s cooldown.

    Clash

  • During stealth, built-up SquareCritStatusEffect.pngcrit chance for Skill Rogue 1.pngLightning Strikes is set to 100%..
  • This does not apply to jump attacks and dodge attacks.

    Notes

    • Tripp is tied for the lowest health in the game, so she can't afford to take many stray hits, especially as a melee hero.
      • Stay at full health/stamina and lurk until you are ready to engage.
    • Be careful not to use both slide and stealth on offense if multiple enemies are nearby - Tripp will die quickly without using one of the two skills as an escape.
    • Try to engage your target from behind in order to get an easy jump attack cripple that prevents them from running.
    • Don't be too predictable, as you can be shut down easily if the enemy team knows which angle you are coming from.
    • When using stealth to escape, try mixing in dodges or change directions to throw enemies off your trail.
    • Slide kick into focus is a great opening combo when you need to burst someone down quickly.
    • Her focus is great at dealing damage, but it is also effective at dodging deadly enemy skills. Try to time it when you can do both.