Imani
Role - Ranged DPS
Archetype - Shooter
1764.7 EHP
1500 HP
15 armor
650 move speed
141.4 scan / 181.4 scan base dps
1568.4 total dmg over 5s
1836 / 1998 / 2160 scan damage, pierces
Baseline effects
Upgrade effects
![SquarePurifiedStatusEffect.png](/images/6/65/SquarePurifiedStatusEffect.png)
![SquareDeflectStatusEffect.png](/images/f/f7/SquareDeflectStatusEffect.png)
![SquareDamageResistStatusEffect.png](/images/f/f5/SquareDamageResistStatusEffect.png)
![SquareArmorBoostStatusEffect.png](/images/e/e5/SquareArmorBoostStatusEffect.png)
![SquareFocusStatusEffect.png](/images/7/7e/SquareFocusStatusEffect.png)
![SquareSpeedBoostStatusEffect.png](/images/b/be/SquareSpeedBoostStatusEffect.png)
![SquareFrozenStatusEffect.png](/images/a/a3/SquareFrozenStatusEffect.png)
![SquarePushedStatusEffect.png](/images/c/c2/SquarePushedStatusEffect.png)
![SquareDazedStatusEffect.png](/images/0/0c/SquareDazedStatusEffect.png)
![SquareInterruptsPowerStatusEffect.png](/images/8/82/SquareInterruptsPowerStatusEffect.png)
Playstyle
Imani is a squishy long-range sniper that deals heavy single target damage from afar.
- She thrives at the very back of her team, usually on a high perch with good sight lines and nearby cover.
- RMB is a scope that lets her fire hitscan sniper shots across the map for tons of damage.
- Her focus is 3 piercing shots fired using the same scope.
- Imani's damage comes entirely from hitting sniper shots, so she is a good choice for players that enjoy sniping in other games.
Great aim, safe positioning, and deadly targeting will make Imani's opponents constantly scramble for cover.
Skills
Fire a single long-range shot.
- Hitscan, high recoil.
- Automatically charges up while scoped, loses charge after firing.
- 100%
crit chance (1.2x damage).
- Charge Level 1
- Charge Level 2
1.5s
- Damage falls off from
-0% at 35m to
-50% at 60m.
This is a percentage damage increase not a base damage increase, so other sources of increased damage such as backstab will be ignored by the soft cap.
The dps numbers for charge level 2 are the maximum achieved with frame perfect shots, actual dps may be lower.
![Cooldown.png](/images/9/9c/Cooldown.png)
Empowers the next 3 attacks.
- When unscoped, the whole 3-round burst is empowered but only counts as one attack for this skill.
- Empowered attacks deal 1.2x hit damage (does not apply to debuffs).
- Empowered attacks
burn, 80 dmg/s for 1s.
- Cooldown does not begin until 3rd attack is fired.
The in-game tooltip incorrectly states the burn deals 65 dmg/s, but it actually deals 80 dmg/s.
Load up 3 kill rounds and aim down scope.
- If used while
Special Ammo is loaded, Special Ammo is removed and put on cooldown.
- While scoped, LMB fires
Kill Round shots.
- If no shot is fired in
3s, this skill is cancelled without consuming focus.
- Once the 1st shot is fired, focus is consumed and this skill lasts
6s, but ends early once the 3rd shot is fired.
- Can be cancelled with a dodge.
- On end, unscopes.
Focus increases
Upgrades
LMB - Autobolts
RMB - Toggle Scope / Silent Scope
![Upgrade path L.png](/images/thumb/5/57/Upgrade_path_L.png/52px-Upgrade_path_L.png)
Silent Scope
- Charge Level 1
- Charge Level 2
1.5s
- Charge Level 3
1.5s
Note that you must first hit a shot at charge level 2 to begin charging to level 3, you cannot charge from level 1 to 3 directly.
This is a percentage damage increase not a base damage increase, so other sources of increased damage such as backstab will be ignored by the soft cap.
The dps numbers for charge level 2 and 3 are the maximum achieved with frame perfect shots, actual dps may be lower.
Q - Special Ammo
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
E - Smoke Bomb
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
After jumping, press E before landing to use Vertical Evasion
F - Kill Shot / Kill Round / Passive
![Upgrade path LR.png](/images/thumb/1/11/Upgrade_path_LR.png/52px-Upgrade_path_LR.png)
Kill Shot
- After hitting at least one enemy with a
Kill Round, gain
30% of damage with hits and debuffs will ignore armor until death.
- After hitting at least one enemy with a
This does apply to Autobolts, Silent Scope and all Special Ammo attacks.
This upgrade is currently bugged and won't activate if you have used Kill Shot previously before taking this upgrade and have not died since. If you die, the next time you use Kill Shot (and hit an enemy) it will activate properly.
Talents
Smoke Bomb
Vertical Evasion (if taken)
Notes
- There is a bug that sometimes causes Imani to fire an unscoped burst while scoped.
- If you find yourself getting ambushed by a melee assassin, don't panic! Smoke bomb will allow you to hide and weaken the enemy temporarily, and you can sprint to safety once it ends.
- Use your focus right after firing a scoped shot for a quick burst of damage.
- Imani's focus has high base damage and doesn't scale much from focus bars, so use it at 1 bar often.
- Seek out positions that have a wide view of the map that also have terrain nearby to use for cover.
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