Griselma
Role - Support
Archetype - Summoner
1823.5 EHP
1550 HP
15 armor
630 move speed
42.0 beam / 83.3 melee base dps
Portal Beast (x2)
1058.8 EHP
900 HP
15 armor
131.0 proj base dps
1900.0 total dmg over 5s
1750 / 2400 / 3050 AoE dmg, launch
Baseline effects
Upgrade effects
![SquareInvulnerableStatusEffect.png](/images/5/5c/SquareInvulnerableStatusEffect.png)
![SquarePurifiedStatusEffect.png](/images/6/65/SquarePurifiedStatusEffect.png)
![SquareHealStatusEffect.png](/images/5/52/SquareHealStatusEffect.png)
![SquareShieldStatusEffect.png](/images/f/fc/SquareShieldStatusEffect.png)
![SquareArmorBoostStatusEffect.png](/images/e/e5/SquareArmorBoostStatusEffect.png)
![SquareFocusStatusEffect.png](/images/7/7e/SquareFocusStatusEffect.png)
![SquareSpeedBoostStatusEffect.png](/images/b/be/SquareSpeedBoostStatusEffect.png)
![SquareStealthStatusEffect.png](/images/3/34/SquareStealthStatusEffect.png)
![SquareShockedStatusEffect.png](/images/4/44/SquareShockedStatusEffect.png)
![SquareLaunchedStatusEffect.png](/images/5/53/SquareLaunchedStatusEffect.png)
![SquareStunnedStatusEffect.png](/images/4/48/SquareStunnedStatusEffect.png)
![SquareDazedStatusEffect.png](/images/0/0c/SquareDazedStatusEffect.png)
Playstyle
Griselma is a slow, short to mid range summoner that excels at zone control and sustained single target damage.
- She usually sets up on the side or in the back of battles, but can also set up near the front of aggressive pushes.
- Griselma can summon up to 2 stationary turret minions that have significant health and damage.
- Multiple upgrades allow her summons to be even tankier, heal quickly, and deal even more damage.
- E is a very tricky escape, allowing her to juke opponents by disappearing and reappearing unpredictably.
- Her focus is great at clearing a defensive point, and can deal devastating damage in locations with cramped terrain.
Map awareness, decision making, and positioning are key to playing Griselma as a one-woman army.
Skills
![Cooldown.png](/images/9/9c/Cooldown.png)
Summons a Portal Beast.
- Is summoned facing the same direction as Griselma.
- If summoned in a
Rift Zone, cooldown of Summon is reduced to
9s3s and Rift Zone is cancelled.
A hand monster that sits in place and attacks enemies in range.
- Maximum of 2 active beasts.
1058.8 EHP.
900 HP, does not regenerate.
15 armor.
- Projectile, 1.19 hits/s,
65.5 dps.
- Attacks in a 3 hit combo.
- 90 degree cone of vision, turns slowly to acquire targets out of vision.
- Prioritizes targets hit by
Reach Out.
- Double attack speed and projectile speed while hitting the same target as
Reach Out.
- On death, activates
9s cooldown.
Upgrades
LMB - Reach Out
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
Reach Out is replaced by a melee attack.
Back and forth staff swings.
- Melee, 1.67 hits/s,
83.3 dps.
- If an enemy is hit,
+35 HP self healing.
- If a
Portal Beast is hit, for
4s it gains:
- If a
Mega Beast is hit, for
4s it gains:
This attack has a deceptively long range, about 3m, which extends beyond the animation.
This attack will also heal allied summons such as Sir Cador on hit.
Slap the staff down while airborne.
- No self healing or portal beast buffs.
![Upgrade path RL.png](/images/thumb/7/79/Upgrade_path_RL.png/52px-Upgrade_path_RL.png)
Reach Out
- If an enemy is hit, Griselma and her
Portal Beasts gain +20
armor for 4s.
- Also applies to jump attacks and dodge attacks.
- If a
Portal Beast or
Mega Beast is hit, it gains +20
armor for 4s.
- Does not apply to jump attacks and dodge attacks.
These buffs do not stack with each other.
This attack will also buff allied summons such as Sir Cador on hit.
![Upgrade path RR.png](/images/thumb/6/69/Upgrade_path_RR.png/52px-Upgrade_path_RR.png)
Reach Out
- If an enemy is hit, Griselma and her
Portal Beasts gain
+35% damage for 4s.
- Also applies to jump attacks and dodge attacks.
- If a
Portal Beast or
Mega Beast is hit, it gains
+35% damage for 4s.
These buffs do not stack with each other.
Buffing a Mega Beast can deal a ton of extra damage.
This attack will also buff allied summons such as Sir Cador on hit.
RMB - Summon / Portal Beast
![Upgrade path LL.png](/images/thumb/a/af/Upgrade_path_LL.png/52px-Upgrade_path_LL.png)
Portal Beast
- For 3s after exiting stealth, hitting an enemy grants the portal beast
+100 HP/s self healing for 2s.
- For 3s after exiting stealth, hitting an enemy grants the portal beast
Although the healing does not stack on it's own, it is separate from the health regen from Ambush Hands, allowing both to be active at once for two seconds after killing a target if idle.
![Upgrade path LR.png](/images/thumb/1/11/Upgrade_path_LR.png/52px-Upgrade_path_LR.png)
Portal Beast
- After exiting stealth, the first attack will be
Smashing Hands.
- After exiting stealth, the first attack will be
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
![Upgrade path RL.png](/images/thumb/7/79/Upgrade_path_RL.png/52px-Upgrade_path_RL.png)
![Upgrade path RR.png](/images/thumb/6/69/Upgrade_path_RR.png/52px-Upgrade_path_RR.png)
Portal Beast
- Can now use
Bestial Feast while idle.
- Can now use
![Cooldown.png](/images/9/9c/Cooldown.png)
Q - Rift Zone
![Upgrade path LR.png](/images/thumb/1/11/Upgrade_path_LR.png/52px-Upgrade_path_LR.png)
Rift Zone
- If cancelled by
Summon, this skill's cooldown is reduced to
10s7s.- If cancelled by
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
E - Displacement
![Upgrade path L.png](/images/thumb/5/57/Upgrade_path_L.png/52px-Upgrade_path_L.png)
Displacement
- On use, summon a
Portal Beast in front of Griselma.
- On use, summon a
![Upgrade path LR.png](/images/thumb/1/11/Upgrade_path_LR.png/52px-Upgrade_path_LR.png)
Displacement
- During skill effect, all
Portal Beasts switch to a beam attack.
Portal Beast
- Beam attack, same range and hit damage.
Doubled attack speed buff has no effect on beam attack.
![Upgrade path R.png](/images/thumb/2/26/Upgrade_path_R.png/52px-Upgrade_path_R.png)
Displacement
Appear can now be used by pressing E again during skill effect. This increases the cooldown to
20s25s.
F - The Abyss / Mega Beast / Passive
Talents
Rift Zone
Displacement
Notes
- Griselma has among the highest potential DPS in the game, and is great for backdooring undefended creatures.
- Always attack, either hitting enemies directly or melee buffing the portal beasts, in order to maintain double attack speed for your portal beasts.
- Try to set up in a position where you have terrain nearby that you can use for cover.
- Pay attention to which direction you are facing when you summon portal beasts, as it will limit which targets they are able to attack initially.
- Use her Focus to launch an enemy against a nearby wall, guaranteeing that they take additional damage from Mega Beast attacks and making it harder for them to escape.
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