HK-206

From Gigantic Wiki
Jump to navigation Jump to search
HK-206
Ranged DPS
Vouchers0

QHS Machine.png
Role - Ranged DPS
Archetype - Shooter
SquareEHPStatusEffect.png2666.7 EHP
SquareHealStatusEffect.png2000 HP
SquareArmorBoostStatusEffect.png25 armor
SquareSpeedBoostStatusEffect.png650 move speed
SquareDPSStatusEffect.png183.8 scan / 210.0 scan base dps
SquareTotalDamageStatusEffect.png1555.0 total dmg over 5s
SquareFocusStatusEffect.png950 / 1200 / 1450 homing proj dmg
Baseline effects
SquareDamageResistStatusEffect.pngSquareInvulnerableStatusEffect.pngSquareBurningStatusEffect.pngSquareLaunchedStatusEffect.pngSquareInterruptsPowerStatusEffect.png
Upgrade effects

SquareHealStatusEffect.pngSquareArmorBoostStatusEffect.pngDegen ResistanceSquareShieldStatusEffect.pngSquareDeflectStatusEffect.pngSquareFocusStatusEffect.pngSquareSpeedBoostStatusEffect.pngSquareReduceDamageStatusEffect.pngSquareSlowedStatusEffect.pngSquareLaunchedStatusEffect.pngSquarePushedStatusEffect.pngSquareDazedStatusEffect.png

Playstyle

HK-206 is a slow, tanky long-range shooter that excels at dealing single-target damage from fortified positions.

  • HK has higher armor than most other heroes along with shields and damage reduction available through upgrades, making him very good at trading damage with opponents.
  • HK's fortify skill locks him in place, so using it carelessly can lead to a death, however in the right position he can be very hard to kill.

Great aim and mastering where and when to fortify are both highly rewarded when playing HK-206.

Skills

Skill Machine 1.png
Bullet Barrage
SquarePowerBoostStatusEffect.png28
SquareRangeStatusEffect.png60m
LMB - Fire machine gun

Fires machine gun.

  • Hitscan, 7.5 hits/s, SquareDPSStatusEffect.png210.0 dps.
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 16m to SquarePowerBoostStatusEffect.png-50% at 32m.
  • Minimum 3 shots fired.
  • Recoil pushes reticle a small amount in a random direction.
  • After Time.png3.5s of shooting, quickly reloads.
  • Time.png0.5s reload time.
  • SquareDPSStatusEffect.png183.8 dps with reload.
Skill Machine 1.png
Fortified Barrage
SquarePowerBoostStatusEffect.png28
SquareRangeStatusEffect.png60m
E, LMB - Fire while fortified

While fortified, fires machine gun.

  • Hitscan, 7.5 hits/s, SquareDPSStatusEffect.png210.0 dps
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 16m to SquarePowerBoostStatusEffect.png-50% at 32m.
  • Minimum 3 shots fired.
  • Recoil pushes reticle a tiny amount in a random direction.
  • Projectiles have less random spread.
Skill Machine 2.png
Rail Gun
Cooldown.png10s
SquarePowerBoostStatusEffect.png355
SquareRangeStatusEffect.png80m
RMB - Fire rail gun

Fires a rail gun, damaging the first enemy hit.

  • Hitscan.

There is a visual bug when killing an enemy that makes it seem like rail gun can pierce and damage a second enemy - it will even leave a glowing orange mark behind when hitting a wall. Testing confirms that this is only a visual bug, and a second target cannot be damaged.

Skill Machine 3.png
Mortar
Cooldown.png13s
SquarePowerBoostStatusEffect.png165
SquareRangeStatusEffect.png35m
Q - Launch a mortar

Launches a heavy mortar, causing a SquareRadiusStatusEffect.png3m radius explosion.

  • Mortar is affected by gravity.
  • If airborne for < 2s, bounces then explodes.
  • If airborne for >= 2s, explodes on contact.
  • SquareLaunchedStatusEffect.pngKnocks up enemies 5.5m (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • SquareBurningStatusEffect.pngBurns, 65 dmg/s for 3s.
  • SquareTotalDamageStatusEffect.png360 total dmg.
Skill Machine 4.png
Fortify
Cooldown.png12s
E - Become stationary

Enter turret mode, becoming stationary.

  • Can use while airborne.
  • Startup time of Time.png0.5s.
    • Prevents most other actions.
    • Can dodge to cancel startup and leave turret mode.
  • Gain +20% front SquareDamageResistStatusEffect.pngdamage reduction.
  • Gain SquareInvulnerableStatusEffect.pngimmunity to push.
  • Basic attack gains different properties.
Skill Machine 4.png
Unfortify
E, E - Become mobile

Exits turret mode, becoming mobile.

  • Startup time of Time.png0.5s.
    • Prevents most other actions.
    • Can dodge to cancel startup and leave turret mode.
  • On completion expends the cooldown of Skill Machine 4.pngFortify
Skill Machine F.png
S.W.A.R.M
SquareFocusStatusEffect.png
SquarePowerBoostStatusEffect.png50
SquareRangeStatusEffect.png25m
F - Homing missile swarm

Fires a swarm of homing projectile missiles.

  • Missiles lock on to targets near your reticle.
  • On contact, missiles explode in a SquareRadiusStatusEffect.png1m radius.
  • SquareFocusStatusEffect.pngFocus increases
    • Time.png2s / 2.5s / 3s duration.
    • 19 / 24 / 31 missiles fired.
    • SquareTotalDamageStatusEffect.png950 / SquareTotalDamageStatusEffect.png1200 / SquareTotalDamageStatusEffect.png1450 total dmg.
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at explosion center to SquarePowerBoostStatusEffect.png-50% at edge.

Upgrades

Skill Machine 1.pngLMB - Bullet Barrage / Fortified Barrage

Upgrade Agility.png
Rapid Fire
Upgrade path L.png
LMB L - Fire faster (unfortified)

Skill Machine 1.pngBullet Barrage

  • +15% fire rate.
  • Skill Machine 1.pngFortified Barrage

  • +15% fire rate.
  • The in-game tooltip only shows an increased fire rate while unfortified, but this upgrade currently also increases fire rate while fortified.

    Upgrade Attack.png
    Ballistic Accelerator
    Upgrade path LL.png
    LMB LL - Less falloff (fortified)

    Skill Machine 1.pngFortified Barrage

    • Damage falls off from SquarePowerBoostStatusEffect.png-0% at 16m to SquarePowerBoostStatusEffect.png-50% -15% at 32m.
    Upgrade Attack.png
    High Caliber Rounds
    Upgrade path LR.png
    LMB LR - Close range damage (fortified)

    Skill Machine 1.pngFortified Barrage

    • Within 10m, shots deal SquarePowerBoostStatusEffect.png28 37 dmg.
      • SquareDPSStatusEffect.png210.0 277.5 dps.
    Upgrade Attack.png
    Piercing Rounds
    Upgrade path R.png
    LMB R - Pierce enemies

    Skill Machine 1.pngBullet Barrage

  • Pierces enemies.
  • Skill Machine 1.pngFortified Barrage

  • Pierces enemies.
  • Upgrade Control.png
    Impending Fire
    Upgrade path RL.png
    LMB RL - Slow enemies (fortified)

    Skill Machine 1.pngFortified Barrage

  • SquareSlowedStatusEffect.pngSlows, -5% move speed for 1s. Stacks up to 6x (30%).
  • Upgrade Control.png
    Debilitating Rounds
    Upgrade path RR.png
    LMB RR - Weaken enemies (fortified)

    Skill Machine 1.pngFortified Barrage

  • SquareReduceDamageStatusEffect.pngWeakens, -5% damage for 1s. Stacks up to 10x (50%).

  • Skill Machine 2.pngRMB - Rail Gun

    Upgrade Attack.png
    Charged Rounds
    Upgrade path L.png
    RMB L - Charge up

    Skill Machine 2.pngRail Gun

  • Hold RMB - Charges energy blast, fully charged after Time.png1s.
  • When fully charged, deals SquarePowerBoostStatusEffect.png525 dmg.
  • Upgrade Attack.png
    Armor Piercing
    Upgrade path LL.png
    RMB LL - Pierce enemies and armor

    Skill Machine 2.pngRail Gun

  • When fully charged, pierces enemies.
  • When fully charged, SquareIgnoreArmorStatusEffect.png50% of damage ignores armor.
  • Upgrade Improvement.png
    Parallel Outputs
    Upgrade path LR.png
    RMB LR - Attack while charging

    Skill Machine 2.pngRail Gun

  • E, Hold RMB - While fortified and charging or fully charged, attack with Skill Machine 1.pngFortified Barrage.
  • Upgrade Control.png
    Hand Cannon
    Upgrade path R.png
    RMB R - Short range cannonball

    Skill Machine 2.pngRail Gun

    • Fires an energy blast a cannon ball.
    • SquareRangeStatusEffect.png80m 15m range.
  • On impact, explodes in SquareRadiusStatusEffect.png3m radius dealing SquarePowerBoostStatusEffect.png250 dmg.
  • Damage falls off from SquarePowerBoostStatusEffect.png-0% at center to SquarePowerBoostStatusEffect.png-47% at edge.
  • On direct hit, SquareDazedStatusEffect.pngdazes enemies for 1s (SquareInterruptsPowerStatusEffect.pnginterrupts.
  • Upgrade Temporal.png
    Daze for Days
    Upgrade path RL.png
    RMB RL - Longer daze

    Skill Machine 2.pngRail Gun

    • On direct hit, SquareDazedStatusEffect.pngdazes enemies for 1s 1.5s (SquareInterruptsPowerStatusEffect.pnginterrupts.
    Upgrade Improvement.png
    Concussive Explosion
    Upgrade path RR.png
    RMB RR - AoE daze (fortified)

    Skill Machine 2.pngRail Gun

    • On direct hit or while fortified, SquareDazedStatusEffect.pngdazes enemies for 1s (SquareInterruptsPowerStatusEffect.pnginterrupts.

    Despite leaving behind a blue AoE indicator, the daze area is not persistent. Only enemies damaged by the initial blast are dazed.

    Despite in-game tooltip, does not increase range while fortified.


    Skill Machine 3.pngQ - Mortar

    Upgrade Attack.png
    Mortar Love
    Upgrade path L.png
    Q L - Increased damage

    Skill Machine 3.pngMortar

    • SquarePowerBoostStatusEffect.png165 214.5 dmg.
    • SquareBurningStatusEffect.pngBurns, 65 84.5 dmg/s for 3s.
    • SquareTotalDamageStatusEffect.png360 468 total dmg.

    This is a 30% increase from the base damage of the skill.

    Upgrade Control.png
    Kaboom Box
    Upgrade path LL.png
    Q LL - Burning area

    Skill Machine 3.pngMortar

  • On hit, creates SquareBurningStatusEffect.pngburning area of SquareRadiusStatusEffect.png3.5m radius for 3s, deals 84.5 dmg/s.
  • Note that the burns do not stack, so no matter if an enemy was hit by the initial blast, is standing in the burning area, or both, they will still take the same amount of burn damage.

    Upgrade Improvement.png
    Heavy Artillery
    Upgrade path LR.png
    Q LR - Damage when fortified

    Skill Machine 3.pngMortar

    • While fortified
      • SquarePowerBoostStatusEffect.png214.5 297 dmg.
      • SquareBurningStatusEffect.pngBurns, 84.5 117 dmg/s for 3s.
      • SquareTotalDamageStatusEffect.png468 648 total dmg.

    This is an 80% increase from the base damage of the skill, but only applies when the mortar was fired while fortified.

    Upgrade Control.png
    Impact Trigger
    Upgrade path R.png
    Q R - Push

    Skill Machine 3.pngMortar

    • Knocks up enemies 5.5m SquarePushedStatusEffect.pngPushes enemies 7.5m (SquareInterruptsPowerStatusEffect.pnginterrupts).
    Upgrade Control.png
    Percussive Force
    Upgrade path RL.png
    Q RL - Farther push

    Skill Machine 3.pngMortar

    • Pushes enemies 7.5m 10m (SquareInterruptsPowerStatusEffect.pnginterrupts).
    Upgrade Agility.png
    Speed Loader
    Upgrade path RR.png
    Q RR - Reduced cooldown

    Skill Machine 3.pngMortar

    • While fortified
      • Cooldown.png12s 6s cooldown.

    Skill Machine 4.pngE - Fortify / Unfortify

    Upgrade Strengthen.png
    Siege Mode
    Upgrade path L.png
    E L - Shield

    Skill Machine 4.pngFortify

  • Gain a SquareShieldStatusEffect.png400 HP shield, removed when unfortified.
  • Upgrade Strengthen.png
    Shock Absorbers
    Upgrade path LL.png
    E LL - More shield, cc immunity

    Skill Machine 4.pngFortify

    • Gain a SquareShieldStatusEffect.png400 500 HP shield, removed when unfortified.
  • While shielded, gain SquareInvulnerableStatusEffect.pngimmunity to crowd control.
  • Upgrade Improvement.png
    Earth Mover
    Upgrade path LR.png
    E LR - Deflection, launch

    Skill Machine 4.pngFortify

  • Gain front SquareDeflectStatusEffect.pngdeflection for 3s.
  • Skill Machine 4.pngUnfortify

  • Enemies within SquareRadiusStatusEffect.png2.5m radius are SquareLaunchedStatusEffect.pnglaunched 4.5m high (SquareInterruptsPowerStatusEffect.pnginterrupts).
  • Upgrade Attack.png
    Rapid Recalibration
    Upgrade path R.png
    E R - Switch faster, buff attack

    Skill Machine 4.pngFortify

    • Startup time of Time.png0.5s 0.3s.
  • Skill Machine 1.pngBullet Barrage and Skill Machine 1.pngFortified Barrage gain SquarePowerBoostStatusEffect.png+10% damage for 5s.
  • Skill Machine 4.pngUnfortify

    • Startup time of Time.png0.5s 0.3s.
    Upgrade Attack.png
    Power Differential
    Upgrade path RL.png
    E RL - Improve damage buff

    Skill Machine 4.pngFortify

    • Skill Machine 1.pngBullet Barrage and Skill Machine 1.pngFortified Barrage gain SquarePowerBoostStatusEffect.png+10% +20% damage for 5s 8s.
    Upgrade Agility.png
    Servo Boost
    Upgrade path RR.png
    E RR - Stamina and speed

    Skill Machine 4.pngFortify

    • Cooldown.png12s 6s cooldown.

    Skill Machine 4.pngUnfortify

  • Restores SquareSpeedBoostStatusEffect.png+25 stamina.
  • Gain SquareSpeedBoostStatusEffect.png+40% move speed for 1s.
  • The in-game tooltip doesn't mention the reduced cooldown.


    Skill Machine F.pngF - S.W.A.R.M.

    Upgrade Attack.png
    Shredder
    Upgrade path L.png
    F L - Ignore armor

    Skill Machine 1.pngBullet Barrage

  • SquareIgnoreArmorStatusEffect.png30% of damage ignores armor.
  • Skill Machine 1.pngFortified Barrage

  • SquareIgnoreArmorStatusEffect.png30% of damage ignores armor.
  • Upgrade Agility.png
    Battle Fury
    Upgrade path LL.png
    F LL - Gain focus

    Passive

  • On kill or death, gain +25 SquareFocusStatusEffect.pngfocus.
  • Upgrade Agility.png
    Run n Gun
    Upgrade path LR.png
    F LR - Sprint fire

    Skill Machine 1.pngBullet Barrage

  • Can sprint while firing.
  • Upgrade Strengthen.png
    Stonewall
    Upgrade path R.png
    F R - Crit immunity

    Passive

  • Gain SquareInvulnerableStatusEffect.pngimmunity to crits.
  • Upgrade Strengthen.png
    Iron Skin
    Upgrade path RL.png
    F RL - Temp health, armor

    Passive

    • SquareArmorBoostStatusEffect.png25 30 armor.
    • SquareEHPStatusEffect.png2666.7 2857.1 EHP.

    Skill Machine F.pngS.W.A.R.M.

  • Gain SquareHealStatusEffect.png+200 temporary health for 5s.
  • Upgrade Temporal.png
    Hero's Vitality
    Upgrade path RR.png
    F RR - Max health

    Passive

    • SquareHealStatusEffect.png2000 2300 HP.
    • SquareEHPStatusEffect.png2666.7 3066.7 EHP.

    Talents

    AttackCooldown.png
    Heat Transfer
    T RMB - Reduced cooldown, extend burn

    Skill Machine 2.pngRail Gun

    • Cooldown.png10s 8s cooldown.

    Clash

  • Hitting a SquareBurningStatusEffect.pngburning enemy applies SquareBurningStatusEffect.pngburn, 50 dmg/s for 5s.
  • AttackDuration.png
    Bombardment
    T Q - Longer burn, more focus

    Skill Machine 3.pngMortar

    • Applies SquareBurningStatusEffect.pngburn, 65 dmg/s for 3s 4s.

    Clash

  • +40% SquareFocusStatusEffect.pngfocus gain with this skill.
  • SkillShieldAddition.png
    Double Plating
    T E - Damage reduction, degen resistance

    Skill Machine 4.pngFortify

    • Gain +20% +25% front SquareDamageResistStatusEffect.pngdamage reduction.

    Clash

  • On use, gain +80% Degen Resistancedegen resistance.
  • Notes

    • While unfortified, hitting enemies with LMB at melee distance requires you to line up HK's right gun with the enemy, which is offset a great distance from his main body.
    • Fortify is great at mitigating damage, and allows HK to trade damage with enemies super efficiently.
    • Make sure to regenerate your stamina to full before fortifying in order to be able to make a quick escape.
    • Try to fortify in places where the enemy has to attack you head on, and can't attack from your side or rear easily.
    • HK's focus can miss targets that are moving too quickly, so try to use it against targets that can't get away or hide behind cover.
    • Being hit by cc while unfortifying can cause a desync, where it will play the unfortify animation but you will still be fortified.
    • Against teams with heavy cc, especially with Wu, you must play much more patiently and wait for deadly engages to be used before fortifying.